Most of us are connected to internet with a 28.8 connection and internet use
TCP/IP. This means a slow connection on which we cant get any dedicated band
width.
The most simple solution is that you never see the other drivers cars. In
qualifying you just get their times on your board, as soon as they've set them.
I wonder if it will be the last minute qualifying laps as in real F1, when the
track has a bit of a temperature :o)? You start the race with only your car on
the track, but on the grid position on which you've qualified. Every lap you get
your position, time to the driver in front of you and time to the driver behind
you. Fastest lap, pit stops and such gets announced. This solution has almost no
demands on band width.
A less simple solution is that you see the other cars, but as ghost cars. You
cant hit them and they cant hit you, but I bet they can be quite disturbing. I
suggest the ghost cars are not drawn all over your own car, but are drawn from a
meter in front of your car and forward, and the same backwards. If not I believe
the first corner will be a complete mess, where you cant see a thing because of
all the ghost cars. This solution demands some bandwidth, but not necessary very
much.
Both solutions could make for some online viewing of the race. All players could
also send the information to a web server where the data will be presented
somehow.
Could I get any of these solution in future racing sims, pretty please :o)?
/Christer Andersson, would really love some budget online internet racing.