there is no clutch to worry about, (there is a slot in the clutch
position. Interesting?) I usually double foot and use the left foot for
braking. This works really well on fast road corners. Off the gas, dab
the brake with some steering input and then pick up with the gas again.
A lot like my old B Prod racer. Some major lurid slides can result.
My lap times dropped a bunch. But, that may be due to my being hard
wired since age ten for this setup. On circle tracks, turn in seems to
be much sharper. No, opposite lock power drifts yet. I don't think
they're possible (or desirable) given an Indycars' dynamics. With the
old front engine cars, 289 Snake, Vanwalls etc., they were the fastest
way round. Riverside had two dandies where you'd clip the apex with the
car just on the edge and balanced with ***y steering/gas inputs.
Only real criticism so far came from my youngest son, who seems to feel
that the rim diameter is too small and needs a glove or something. I
don't notice it. Maybe, because I'ved driven/raced so many cars since my
Wildfire, MG/TD, Abarth double bubble days.
I would love to see a NASCAR or classic sports racer sim/game with a clutch
option. Anybody ever see the ESPN video footage of D. Allison (I think)
pedal dancing at Sears Point? Way cool!
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Michael Woodill | You can do everything with bayonets
| except sit on them.