> > Even if it wasn't GPL, what if it was the NASCAR3 or 4 sim. Being
> > NASCAR I'm positive that there would be an audience. even if that
> > audience grew as slowly and only 1/2 that of the NASCAR 4cylender
> > following.. it's still worth it to do this for the price the investors
> > paid for it :)
> There are at least two problems. The technology challenge is not so great;
> it can be overcome relatively easily. The choice, it would seem, is between
> server bandwidth for streaming video, or a specialized viewer downloaded and
> run on client machines. Not simple, but not insurmountable.
files as is is the only thing that's needed for video, as well as a
client that can translate it into a picture. Also, what about
forgetting about the video? what about just a radio show of sorts.
Granted that the audience would then be next to nothing, but... We
already proved there is an audience for voice, but again the audience
would probably be just the other drivers. But who knows.
Video, like I said, just needs a client application to translate the
replay as it comes in. The bandwidth would be a problem for 33.6
modems, but for T1,T3,ADLS,Cable.. still a problem but not nearly as big
a problem as a 33.6 or 56k's.
You have the right idea but are going at it the wrong way (imo).
Currently, all that's needed is a client that's able to view the replay
in real time. Cost? If MS does it... then it's mucho dollars. If
someone such as me does it.. $0.00. I'll even give you a loan at 1.0%
interest to buy it;-)
Once the client is built, It's a matter of having a Sim that will send
the server replay out to another client and not expect anything back
from that client. We already know that the full replay is being sent by
the server to those that are out of the race. Watch a GPL race as the
18th driver. Don't run in the race, but just watch the race. You can
see all the cars. (BTW: I've noticed a whole lot less warping in F3
races then F1 races. Don't ask why because I don't know, but that's
what I've noticed)
Since we know the replay can be sent out and sent to a specific client
already, we just need to have that replay client be able to send the
replay out to other clients to view. At the very most, maybe send that
replay from the replay client out to 3 other clients. The have everyone
that wants to view it, connect to any one of those clients.
So, We know it is possible with out a doubt. It's just that we need
that client application first.
If we were to start out with having the ability to watch a replay
"live", the next step would be to have someone figure out how to make
money off of it. Nothing says that money even has to be made! Someone
will eventually figure out how to make money off of it. We just have to
get the ball rolling for such a concept to work in the first place.
--
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Mike Barlow of Barlow Racing?
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http://www.racesimcentral.net/
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