:( does anyone have a link to a track map of Imola as it was in 1967?
Kev
Kev
Haven't downloaded it yet but I imagine it's basically the pre-1995
track (like in GP2) minus the chicanes?
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Cheers!
Graeme Nash
http://www.silhouet.com/motorsport/tracks/imola2.jpg
Only 3 hours left of work...
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Olav K. Malmin
remove spam when replying
Does anyone know if they used the track for GP's in the 60's then?
Excellent track by the way:-)
- Michael
Andre
Kev
> > While I'm stuck here at work waiting another 7 hours till I can go home
> > :( does anyone have a link to a track map of Imola as it was in 1967?
> Try this one:
> http://www.silhouet.com/motorsport/tracks/imola2.jpg
> Only 3 hours left of work...
> --
> Olav K. Malmin
> remove spam when replying
I don't know if anyone follows, but 11 years ago when I was only 14 I
was in Berlin and my father showed me the great banked corner of AVUS,
and it looked like a lost relic of motorracing. It was so big and
overwhelming, and I couln't quite belive that they actually raced on
it.
Now, i'm loosing it...
> > > While I'm stuck here at work waiting another 7 hours till I can go home
> > > :( does anyone have a link to a track map of Imola as it was in 1967?
> > Try this one:
> > http://www.racesimcentral.net/
> Does anyone know if they used the track for GP's in the 60's then?
> Excellent track by the way:-)
> - Michael
http://www.forix.com/asp/f1.asp?lang=english
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don
New Programmes for the Converted GPL Tracks
http://www.ianparker1.freeserve.co.uk/gpl/index.html
BTW I read Dave Noonan's note about the limitations of the graphics but does
everyone have a green wall around the track?
Tony Whitley
Seriously considering by a Logitech as a spare wheel if they hadn't
announced a new one real soon.
> >While I'm stuck here at work waiting another 7 hours till I can go home
> >:( does anyone have a link to a track map of Imola as it was in 1967?
> I'm in the same situation as you are... another 2 long hours before I
> can test it :(
> Andre
It's been knocked down, now hasn't it?
They tried to do a version of Avus in "Spirit Of Speed", but they decided
that the straight up and down bits were too boring, so it wiggles and
curves like a mountain road! AFAIK the real Avus was straight between two
bends, one banked and the other not.
- Michael
Andre
> >They tried to do a version of Avus in "Spirit Of Speed", but they decided
> >that the straight up and down bits were too boring, so it wiggles and
> >curves like a mountain road! AFAIK the real Avus was straight between two
> >bends, one banked and the other not.
> You're kidding me! I thought Avus was like it was in Sos, never looked
> at a real track map... only 2 straight and 2 bankings, then the track
> is quite boring in real life!
- Michael
> > >They tried to do a version of Avus in "Spirit Of Speed", but they
decided
> > >that the straight up and down bits were too boring, so it wiggles and
> > >curves like a mountain road! AFAIK the real Avus was straight between
two
> > >bends, one banked and the other not.
> > You're kidding me! I thought Avus was like it was in Sos, never looked
> > at a real track map... only 2 straight and 2 bankings, then the track
> > is quite boring in real life!
> Also I think each straight was 6km in length!
> The Silver Arrows apparently lapped at 270kph before the war...
> - Michael
The track was succesively cut down, bit by bit over the years. After the war
the track was half in the eastern sector and half in the western sector.
! Must have been some amazing slipstreaming battles!
- Michael