straight pit lane.
too bad it ain't a CART sim.
straight pit lane.
too bad it ain't a CART sim.
> New N4 screenshot at PAPY.com - Night Richmond
> straight pit lane.
> too bad it ain't a CART sim.
;-)
-- JB
Sent via Deja.com http://www.deja.com/
Before you buy.
> No, no, no -- that's an OVAL. You mean, "Too bad it ain't an IRL sim."
> ;-)
> -- JB
> > New N4 screenshot at PAPY.com - Night Richmond
> > straight pit lane.
> > too bad it ain't a CART sim.
> Sent via Deja.com http://www.deja.com/
> Before you buy.
Scott
PA-Scott
PowerSims.com
--
Scott B. Husted
ICQ #4395450
Editor in Chief
PowerSims.com
> I just posted this in Jacob's N3 newsgroup also.
> why can't racing sims have dynamic lighting. While I have to admit
> the new Papy track is gorgeous, the lights just appear to be painted on
> background material. I think the Quake/Unreal type of games have
> spoiled me on the effects of individual lights casting their own glow.
> Rather than see just a dark skyline, I'd love to see the flash of the
> lights reflecting off the cars as we moved from bank to bank...
> dave henrie
> > New N4 screenshot at PAPY.com - Night Richmond
> > straight pit lane.
> > too bad it ain't a CART sim.
Jan.
=---
> > New N4 screenshot at PAPY.com - Night Richmond
> > straight pit lane.
> > too bad it ain't a CART sim.
My buddy bought the game and lent it to me, and I've been fiddling
with it. I really don't care much for the game, but the graphic
effects are really sweet.
Tim
> > I just posted this in Jacob's N3 newsgroup also.
> > why can't racing sims have dynamic lighting. While I have to admit
> >the new Papy track is gorgeous, the lights just appear to be painted on
> >background material. I think the Quake/Unreal type of games have
> >spoiled me on the effects of individual lights casting their own glow.
> > Rather than see just a dark skyline, I'd love to see the flash of the
> >lights reflecting off the cars as we moved from bank to bank...
> I know this isn't what you want to hear, but NASCAR 2000 has a
> gorgeous roll bar shadow that moves across the dash and looks just
> like it does from the in-car camera shots.
> My buddy bought the game and lent it to me, and I've been fiddling
> with it. I really don't care much for the game, but the graphic
> effects are really sweet.
> Tim
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
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