rec.autos.simulators

NHRA REVIEW

Crai

NHRA REVIEW

by Crai » Mon, 17 Aug 1998 04:00:00

My impressions after a couple of days

Strong Points:
1. camera view system.
2. Kick ass sound
3. streering control (Car responds well)
4. Smoke effects
5. crash effects
6  Track modeling
7. Variable user skill levels
8. Replay system
9. Sense of speed
10.Realistic pass effects (tire shaking , dropping cylinders? blown engine)
11. Driver views
12. Strong AI (Force kick my ass last night)
13 Force's burnout ....I laughed my ass off at three in the morning when I
saw this!
14. Budget feature in season mode
15 I could go on and on ...great job, Tantrum!

Weak points:
1. Load times, load times, load times !
2. Voodoo 2  graphics quality (it can be better!) examples include Andretti
Racing, F1RS, Motoracer, Unreal..etc
3. Dash art work (In car facing forward)
4. detectable repeating sound loop during full pass
5. Apparent 640x480 resolution limit
6. Foot pedal controller issue

There is not a whole bunch wrong here, although the problems are in my
opinion fairly serious. Overall a strong program. I think the major thing
that would cause me to shelf this game is load times, believe it or not.
During test a tune the load time issue is a real game wrecker.

Thanks

Craig

Lewisville TX


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