> - ability to produce small screens to stick them in a pair of glasses?
The military does stuff like this with their HUDs. Not sure what the
resolution or color information is though. I read something once
about using a laser to paint info directly to the user's retina.
Something like this would probably never hold up under consumer
product liability laws.
I remember some LCD-type glasses that were 320 x 200 or something like
that. I imagine that as LCD tech improves, they might be able to up
the res.
Maybe we will eventually have affordible paper-thin display
technology. This stuff is kind of like a LCD screen that you can hang
like wallpaper. You could build a***pit, put the display material
where all the windows would be, and away you would go. There would
have to be an API so that the display information from the video
processor could be split up and sent to whatever "window" was deemed
necessary. The user would wear a tiny head-position sensor that would
allow the FOV displayed on each window to adjust realistically to the
user's perspective. I think this would stand a better chance of
"fooling the eyes" than trying to make it all work inside a small pair
of goggles.
I imagine this will be around the time we get to DirectX 47.1a...
Dunno, I've never tried it. I've often wondered what a 3D IMAX film
of the Indy500 would feel like. My guess is fun, but probably very
barfy.
Good luck with your sim,
Gerald