rec.autos.simulators

TOCA2 Steering Lag

Jawed Ashr

TOCA2 Steering Lag

by Jawed Ashr » Sat, 14 Aug 1999 04:00:00

I love the Colin McRae rally game so much that I thought I'd give TOCA
2 a go.  

It's boring as hell, though.  The main reason being that the car just
doesn't respond to my steering.  For example, if I waggle the steering
from left to right rapidly (using the joystick), there is a noticeable
lag between my action, and what the steering wheel in the***pit view
does.

In CMR the steering wheel precisely follows my actions with the
joystick, no matter how fast I waggle.  Surely this is the way it is
meant to be in TOCA 2.

Am I the only one with this problem? Playing this game is unbearably
imprecise.  CMR is beautifully precise and miles and miles more
enjoyable.  TOCA 2 is so bad that every time I try to play it I get
bored after about 5 minutes.  I get this urge to take a flamethrower
to the CD, it winds me up so much.

I'm playing TOCA 2 and CMR on a PC: Pentium III 500, 128MB, ATI Rage
Fury, Microsoft Sidewinder Forcefeedback Pro.  

I get exactly the same lag if I use the keyboard for steering, though
the keyboard is even more frustrating because it's so slow!

Is there a way to get rid of this annoying lag?

Thanks in advance,
Jawed

Rob Jame

TOCA2 Steering Lag

by Rob Jame » Sat, 14 Aug 1999 04:00:00

Do you see any lag when you calibrate from within the game ?
e.g does the calibration indicator follow the wheel left and right ?

I had a problem with some midi software I installed which screwed up the
midi/joystick input for Toca2 (didn't effect anything else!!)  Even when
this midi software was not runnning it would cause 1/2 second lag.  I
disabled the 'driver' that the midi programme had installed and it all works
fine now.

Rob j


Mark

TOCA2 Steering Lag

by Mark » Sat, 14 Aug 1999 04:00:00

If you look under game options>controller setup as well as a calibration
routine (which bypasses the Win95/98 calibration) there is an "advanced"
section where you can adjust the total throw and deadzone for each axis.  I
use 4% deadzone which with my wheel feels just right.

Seek and ye shall find.


>I love the Colin McRae rally game so much that I thought I'd give TOCA
>2 a go.

>It's boring as hell, though.  The main reason being that the car just
>doesn't respond to my steering.  For example, if I waggle the steering
>from left to right rapidly (using the joystick), there is a noticeable
>lag between my action, and what the steering wheel in the***pit view
>does.

>In CMR the steering wheel precisely follows my actions with the
>joystick, no matter how fast I waggle.  Surely this is the way it is
>meant to be in TOCA 2.

>Am I the only one with this problem? Playing this game is unbearably
>imprecise.  CMR is beautifully precise and miles and miles more
>enjoyable.  TOCA 2 is so bad that every time I try to play it I get
>bored after about 5 minutes.  I get this urge to take a flamethrower
>to the CD, it winds me up so much.

>I'm playing TOCA 2 and CMR on a PC: Pentium III 500, 128MB, ATI Rage
>Fury, Microsoft Sidewinder Forcefeedback Pro.

>I get exactly the same lag if I use the keyboard for steering, though
>the keyboard is even more frustrating because it's so slow!

>Is there a way to get rid of this annoying lag?

>Thanks in advance,
>Jawed

Alan Bernard

TOCA2 Steering Lag

by Alan Bernard » Sat, 14 Aug 1999 04:00:00


You're doing something wrong, obviously.  I can't see how you can call a
driving game "boring" simply because something with your system is causing
you some problems.  I've got TOCA 2 and like it very much.  The cars handle
fine for me, the steering is good, the variable weather is a nice touch.  I
haven't tried online yet but am certainly eager to try.  Contact me via ICQ
at 4046944 if interested.

Finally, if you're serious about racing then might I suggest a wheel.  Most
of them are rather inexpensive (non-ffs) and the benefit is huge.

Schumache

TOCA2 Steering Lag

by Schumache » Sun, 15 Aug 1999 04:00:00

I haven't played CMR but I wouldn't be surprised if a rally car felt
different than a touring car. U should have gotten SCGT.

Schumacher


Jawed Ashr

TOCA2 Steering Lag

by Jawed Ashr » Sun, 15 Aug 1999 04:00:00


>Do you see any lag when you calibrate from within the game ?
>e.g does the calibration indicator follow the wheel left and right ?

Yes it does!  Good thinking.  I'd already noticed this, when playing
with all the calibration malarkey.

This sounds extremely likely, even though I haven't set up any Midi
software on my PC.  So, all I gotta do is find something to disable,
now.

Respect, Rob!  Even if your suggestions don't work, I'm glad for the
"hope" you've given me.  Thanks!

Jawed

Jawed Ashr

TOCA2 Steering Lag

by Jawed Ashr » Sun, 15 Aug 1999 04:00:00


>If you look under game options>controller setup as well as a calibration
>routine (which bypasses the Win95/98 calibration) there is an "advanced"
>section where you can adjust the total throw and deadzone for each axis.  I
>use 4% deadzone which with my wheel feels just right.

>Seek and ye shall find.

The advanced section doesn't help me, as my problem is a time lag, not
how much the car turns when I move the joystick.

Thanks, anyway.
Jawed

Jawed Ashr

TOCA2 Steering Lag

by Jawed Ashr » Sun, 15 Aug 1999 04:00:00


>I haven't played CMR but I wouldn't be surprised if a rally car felt
>different than a touring car. U should have gotten SCGT.

>Schumacher

CMR is definitely worth checking out for a completely different
experience.  I was very dubious about the idea of racing purely
against the clock, without any other cars on the road.  Until I played
a demo.  I was instantly hooked.  Probably because the feel is so
good, the car behaves in a real way and the speed through the little
back lanes is mind-boggling (and watching the replays of your car
flying about 300ft through the heart of a village after clipping the
corner of a building is just hilarious).  

There's a worthwhile review on Games Domain, written by someone who's
done some rallying (as a co-driver).  Look in the Sports section,
rather than Action or Simulation.

SCGT certainly looks entertaining.  Let me see what TOCA 2 is like,
first (when I get it working!).

Jawed

Jawed Ashr

TOCA2 Steering Lag

by Jawed Ashr » Sun, 15 Aug 1999 04:00:00




>> I love the Colin McRae rally game so much that I thought I'd give TOCA
>> 2 a go.

>> It's boring as hell, though.  The main reason being that the car just
>> doesn't respond to my steering.

>You're doing something wrong, obviously.  I can't see how you can call a
>driving game "boring" simply because something with your system is causing
>you some problems.  

Since my experience is a subjective one, it IS boring, whereas CMR is
awesome fun.  Just because my PC configuration may be at fault doesn't
detract from my perception of the experience (not the game in
general).  

Since my PC configuration seems to be at fault, I'm rather hopeful
that I can fix the problem.  Which is the original reason I asked my
question, because I couldn't believe the game plays like this for
everyone else.

Thanks.  First I just need to get to grips with playing it, when I
have configured my PC properly!

You know, I bought a joystick without ever really thinking about a
wheel.  Weird, because I do like driving games a fair amount.  I think
I was mostly motivated by Flight Simulator.

Jawed

Alan Bernard

TOCA2 Steering Lag

by Alan Bernard » Mon, 16 Aug 1999 04:00:00


I have both TOCA 2 and SCGT.  Both games are pretty good.  I'm not sure what
game is better.  For SCGT the model is pretty decent.  I like the idea of
the long, long race, where you can pit and then let the AI take over for a
while.  SCGT's damage model seems good, also.   But if you're like online
racing then you might choose TOCA 2 over SCGT.  Further, TOCA will get much
more support than SCGT, which EA has pretty much disowned, it appears.

What I like about TOCA 2 is that there are more tracks, it has better
multiplayer, and it doesn't appear that TOCA 2 is as hackable as is SCGT.
With SCGT you just can't tell if some person is out-racing you because of
skill or because of some hack that allows faster racing.

As to TOCA 2 I like the driving model, the tracks, the cars, and the options
the game has.  What I don't like is the fact that nothing much seems to
happen when you bang up your car; there doesn't seem to be any fuel gauge
and the need for piting doesn't seem to be a real need.

I wonder, does your car ever run out of fuel and is there some kind of
realistic damage model?

Thanks,

Alanb

Ed Ba

TOCA2 Steering Lag

by Ed Ba » Mon, 16 Aug 1999 04:00:00

On Sun, 15 Aug 1999 01:15:22 -0400,


Beg to differ. There is so much support for SCGT that I can't
keep up with it. Try : http://www.racesimcentral.net/***.com/
--
* rrevved at mindspring dot com  

Alan Bernard

TOCA2 Steering Lag

by Alan Bernard » Mon, 16 Aug 1999 04:00:00


> On Sun, 15 Aug 1999 01:15:22 -0400,


> >Further, TOCA will get much
> >more support than SCGT, which EA has pretty much disowned, it appears.

> Beg to differ. There is so much support for SCGT that I can't
> keep up with it. Try : http://www.racesimcentral.net/***.com/
> --

When I speak of support I'm talking about developer support.  EA has pretty
much disowned SCGT.  ISI has released one patch and an advanced editor, but
you really don't hear much from them, either.

The support you're seeing is coming from people who just play the game,
coming in the form of cars, hacks, and editors.  That is not what one
typically calls support.  There seems to me to be some huge problems with
the multiplayer portion of the game.  The only ones who can fix that are ISI
or EA.  It's not likely that we'll get a thing from them.  Even the visual
damage patch was created by some independent programmer.  EA has said that
they would be releasing new cars for SCGT but I haven't seen any and the way
things are going it's not likely that such a thing will materialize.

I do appreciate all the stuff others have put out for SCGT.  But unless we
get some developer support, it is unlikely we'll see any improvement in the
game.  Nor is it likely that we'll see another version of SCGT.

Alanb

Neil Rain

TOCA2 Steering Lag

by Neil Rain » Tue, 17 Aug 1999 04:00:00





> >> I love the Colin McRae rally game so much that I thought I'd give TOCA
> >> 2 a go.

> >> It's boring as hell, though.  The main reason being that the car just
> >> doesn't respond to my steering.

> >You're doing something wrong, obviously.  I can't see how you can call a
> >driving game "boring" simply because something with your system is causing
> >you some problems.

> Since my experience is a subjective one, it IS boring, whereas CMR is
> awesome fun.  Just because my PC configuration may be at fault doesn't
> detract from my perception of the experience (not the game in
> general).

> Since my PC configuration seems to be at fault, I'm rather hopeful
> that I can fix the problem.  Which is the original reason I asked my
> question, because I couldn't believe the game plays like this for
> everyone else.

I wouldn't hold out too much hope - I didn't have any problems with
controller lag, but the cars still feel really horrible to drive - zero
understeer, so it seems like they just go round on rails and you can
brake unbelievably late for the corners (just watch out for the canned
oversteer).

Just horrible - Colin McRae handles far better.

Still, if you like the argy-bargy of a race it can be quite fun!


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