I ALWAYS use my VIPER 550 instead of my M23D SLI combo - it always
runs faster and looks better unless the game in question requires
OpenGL/Glide.
In the case of MTM - I initially setup the game to run at 1024x768
using the Viper 550 and it looked and performed great. Then a friend
came over and we setup a new driver and it reset all the settings to
defaults which included Monster 2 3Dfx at 640x480 resolution.
Not only was it jumpier than hell at a much lower resolutions - it
looked like crap. After about 3 minutes we switched it to the Viper
and it looks 400% better.
Most of it has to do with AGP - the textures are TONS better - you
can actually read the words MUSTANG on the back of your GT Coupe when
using AGP - the Monster 2 cards only give you a blocky polygon model
of a car.
AGP also gives you really cool metallic reflection on the cars. The
ONLY time the game gets jumpy is at the very beginning of each race
where you have 7 cars all smoking their tires and the graphics engine
is trying to rendered all that white smoke. Other than that - this
game is smooth as glass on an AGP card.
My Viper 770 arrives tomorrow and I can only dream how much better it
will be with that card and probably at 1600x1200 resolution.
On Wed, 2 Jun 1999 08:44:46 -0500, "Chris Schletter"
>I have a Voodoo2 SLI rig too. Try using latest reference drivers from 3Dfx
>that are Q3 compatible. Those are what I'm running on two Diamond Voodoo2
>12 megs cards with MM with all the graphics options on and at 1024x768 and
>have no framerate problems. And yes, I totally agree that the color
>saturation looks a lot better on a TNT....cant wait to try it on a TNT2
>Ultra card.
>> Great game, but some issue with sort of ***frame rate, like when I make
>> the first turn on the second or third Blitz race (the checkpoint races).
>> Anyone want to suggest any detail settings I could use that works well on
>> their systems?
>> My system spec:
>> Windows 98 with latest IE5
>> PII 400 on Abit BH6
>> 128MB PC-100 RAM
>> Game installed on Maxtor 8GB drive
>> Viper V550 using Nvidia's MS Certified 1.15 drivers
>> Voodoo2 SLI using the latest non-Q3 compatable 3DFX reference drivers
>> Nothing running in background.
>> The strange thing is, I get equal performance on my Voodoo2 SLI and TNT,
>> except the color saturation is a LOT better on the TNT. Very odd that SLI
>> isn't outdoing the TNT in Direct3D. One Voodoo2 being outperformed by a
>TNT
>> is plausible, but SLI running equal to a TNT when SLI crushes TNT in Q2? I
>> ran the game on 1024x768 on the TNT and Voodoo2 SLI and they run about the
>> same, smooth but kinda chunky when doing fast swerving back and forth in
>> traffic.