rec.autos.simulators

NR2003: Auto AI speed control

Marc Collin

NR2003: Auto AI speed control

by Marc Collin » Fri, 24 Jan 2003 12:40:44

When does the "Auto" adjustment occur?  It starts at 70% and then presumably
adjusts (separately for each track I hope!!!), but when does the sim have
enough information to adjust it?  Can it adjust during a race weekend?  For
example, you go into qualifying at 75% and then do an amazing qualifying
lap...will it then bump it up to 95% for the race?

Marc

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Marc Collins

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MadDAW

NR2003: Auto AI speed control

by MadDAW » Fri, 24 Jan 2003 20:03:43

It adjusts after the completion of a race. Its a little slow coming up as
well so you will need to run a few races at each track to get it close. I'm
not really sure what it uses, but I think its more than margin of victory. I
saw a post were a guy claimed to lap the field at Michigan and it only went
up to 80%. My first race I lapped 1 car and it jumped to 86%. Then I ran
another race and won by 5.5 seconds and it went to 88%.

MadDAWG

elrik

NR2003: Auto AI speed control

by elrik » Fri, 24 Jan 2003 21:58:36


Happened to me also.

Lapped the field, at Michigan; next race started at 81%

Won that from last place (didn't qualify on purpose) went to 84%.

I think it takes a look at lots of things but I get the idea that avg. speed
has a lot to do with it.   ie. if you lap the field at some low percentage
(say 70%) then you won't get as big an increase in the next race as coming
2nd against 95% AI.

Elrikk

MadDAW

NR2003: Auto AI speed control

by MadDAW » Fri, 24 Jan 2003 23:36:10

It might take qualifying into as well. If you compare my firs two races to
yours it looks a little odd, and the qualifying is the big difference

                Mine
1st race   took pole won race by about 30 seconds over 2nd.  percent
adjusted to 86%
2nd race took pole won race by 6 seconds over 2nd. Percent adjusted to 88%

                Yours
1st race took pole and won race by at least 40 seconds since you lapped the
field.  percent adjusted to 81%
2nd race started last and won . percent adjusted to 84%

Looking at the results your have done better than I have so I would think
that your percents should be higher, but they are not. The only major
difference is the fact you started at the back of the first race.

MadDAWG

Marc Collin

NR2003: Auto AI speed control

by Marc Collin » Sat, 25 Jan 2003 01:59:21

Sounds a bit interesting.  Nice to have as an option, but I imagine that I
will just do my usual and set it to 100% at every track and hope this time
Papy somehow fixed the age-old problem of the AI being much smarter at some
tracks than others.

Marc


John DiFoo

NR2003: Auto AI speed control

by John DiFoo » Sat, 25 Jan 2003 02:14:36


> Sounds a bit interesting.  Nice to have as an option, but I imagine that I
> will just do my usual and set it to 100% at every track and hope this time
> Papy somehow fixed the age-old problem of the AI being much smarter at some
> tracks than others.

> Marc

     Or being able to stick their cars in a corner, while if I try to go
through at the same speed they are, I'm in the wall (or bushes)...

    John DiFool

--
============================================
Reach heaven far too high
============================================

Marc Collin

NR2003: Auto AI speed control

by Marc Collin » Sat, 25 Jan 2003 04:28:12

From what I have seen at Michigan, that is still there :)

Marc



> > Sounds a bit interesting.  Nice to have as an option, but I imagine that
I
> > will just do my usual and set it to 100% at every track and hope this
time
> > Papy somehow fixed the age-old problem of the AI being much smarter at
some
> > tracks than others.

> > Marc

>      Or being able to stick their cars in a corner, while if I try to go
> through at the same speed they are, I'm in the wall (or bushes)...

>     John DiFool

> --
> ============================================
> Reach heaven far too high
> ============================================

Peter Ive

NR2003: Auto AI speed control

by Peter Ive » Sat, 25 Jan 2003 05:26:04




>> Sounds a bit interesting.  Nice to have as an option, but I imagine that I
>> will just do my usual and set it to 100% at every track and hope this time
>> Papy somehow fixed the age-old problem of the AI being much smarter at
>some
>> tracks than others.

>> Marc

>     Or being able to stick their cars in a corner, while if I try to go
>through at the same speed they are, I'm in the wall (or bushes)...

Or the main issue with the old AI, which these 2 tracks won't show,
being their over-aggressive nature on the short tracks when looking for
an opening and the inability to drive any other line through a corner,
to such an extent that they would rather smash you in the rear than get
off their driving line.

One issue that there definitely was with Talladega was the AI pulling
out coming out of turn 4, but either too early or too sharply, so that
they actually slowed down, causing all other drivers behind to do the
same.  If your were 4 or 5 cars back, the driver in front could suddenly
slow down by as much as 15 - 20 mph, giving you very little time to
react.  Has anyone noticed whether this at least is fixed?
--
Peter Ives (AKA Pete Ivington)
Remove ALL_STRESS before replying via email
If you know what's good for you, don't listen to me :)
GPLRank Joystick -50.63 Wheel -21.77

Tim

NR2003: Auto AI speed control

by Tim » Sat, 25 Jan 2003 05:30:52

Yeah the need for AI to dive bomb is def there at MIS

--
Tim White
www.intracmotorsports.com


  From what I have seen at Michigan, that is still there :)

  Marc




  >
  > > Sounds a bit interesting.  Nice to have as an option, but I imagine that
  I
  > > will just do my usual and set it to 100% at every track and hope this
  time
  > > Papy somehow fixed the age-old problem of the AI being much smarter at
  some
  > > tracks than others.
  > >
  > > Marc
  > >
  >
  >      Or being able to stick their cars in a corner, while if I try to go
  > through at the same speed they are, I'm in the wall (or bushes)...
  >
  >     John DiFool
  >
  > --
  > ============================================
  > Reach heaven far too high
  > ============================================
  >
  >


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