MB>environment. No problems. Why would anyone want to do it thru
MB>Windows, Win95 or not? It seems to me that you lose two things:
MB>1) Memory (Windose using up some) leading to possible problems.
MB>e.g. see above.
MB>2) Running Speed (Windose doing its tidbit things in the background
MB>because it just has to.).
MB>Am I missing something??
Good questions, Matt. As for number one, Win95 does a great job with
memory overall. Like I mentioned in an earlier post...I have more base
memory in Windows than I ever had in DOS (in fact, in a non-tweaked
DOS session, mem reports only 550K available, while in a Windows
session the same settings give me 615K). So memory is not a problem -
unless you have a ton of legacy drivers for your hardware. The 32 bit
drivers will free up gobs of memory for your DOS programs. Granted,
some still won't run under Win95 and you'll have to do a DOS session
with a special autoexec and config.sys for the purpose. Such is life.
As for number two, I've experienced an overall speedup of all my games
when running from within Win95. If you can whip the memory bugaboos,
the video drivers generally help to greatly speed things up. My main
observation about Win95 that has been a trade-off is that everything
seems to load slower...but the program's video is very snappy. The
only programs I've seen any kind of Win95 tidbit slowdown going on is
in DOS modem programs. Otherwise, it's behaved itself very well with
my games.
Nonetheless, if you use your computer just for ***, I probably
wouldn't jump on the Win95 bandwagon - Games will continue to be
created for DOS and they will continue to be a handful in the Win95
environment. AND, in my opinion, Win95 is NOT the easier, more
friendly interface it was supposedly meant to be.
This was not an ad for Win95...just stating the facts.
"We are the music makers, and we are the dreamers of the dreams..." --Willie Wonka
---
* CMPQwk #1.42-R2* UNREGISTERED EVALUATION COPY