> On Sun, 19 Sep 1999 04:22:57 -0700, "Kenny L."
> >After a few days with N3...I'm glad Papy chose to s***the GPL physics for
> >N3. It's just my thoughts, but since there isn't allot of bumps, or
> >elevation changes, or right turns... that we would just adjust out the need
> >for gpl physics with our setups anyway, making the gpl physics a moot point.
> >Am I beeing clear or did I just confuse myself again?
> >What do you think?
> If they did use the GPL engine for N3, we'd probably need to wait a
> year or two before we had a system powerful enough to use it. ;-)
> * Master of Magic *
Disagree. Game play is relative as shown when GPL was released. Most ppl couldn't
run all options with 20 cars at max fps.
The idea N3 would be unacceptable with GPL's physics because you couldn't run 43
cars on today's hardware, seems bogus to me.
I'm happy for those who enjoy N3. But the expectation was that all future sims
would be based on GPL's physics. I can't help but be disappointed.
Let's face it, the suits at Sierra/Papy went for marketing over excellence.
GPL has the legs to be the best for some time to come but the odds that it's
succesor will come from Sierra/Papy seems less and less.
Marty