"Morton Chalom" wrote ...
> >I have figured out how to make Sebring work, although it's not really a
> >fix, it's more like a work-around to your work-around. ;o)
> ...
> >I found a FLGA.BMP in
> >some other .mas file (sorry, can't remember which one) and also copied
> >FLGB00.BMP to FLGB.BMP, since FLGB is the other AnimRuleName in the
> >Sebring scene file. These two new bitmaps do not need to be packed back
> >into the .mas file, you can either leave them in the MAS directory or
> >the PATCH directory
> Oh Cool! WELL DONE Haqsau!!
> I'll confirm this works on my system too and then we'll have a way to
> play at 1024x768 everywhere! Thanks!
> --Morton
actually squeezed the
missing files back into SEBAMAPS.MAS just for neatness but its not needed. I
still can't get Road Atlanta Reverse to work even though Road Atlanta does
(strange).
Neil F.