rec.autos.simulators

EA's New NASCAR Sim Fact Sheet

Mitch_

EA's New NASCAR Sim Fact Sheet

by Mitch_ » Mon, 13 Dec 2004 08:02:28

Didnt Frank at some point already "self" appointed himself as President of
RAS :-)



>     Ah, glad to see you've been appointed ras spokesman.

Dino

EA's New NASCAR Sim Fact Sheet

by Dino » Mon, 13 Dec 2004 08:23:39

ThankYouJesus!!! . . . . My prayers have been answered . . . a shiny new
Nascar game for '05.

Grrrrrrrrrr,
DN



Bill Bollinge

EA's New NASCAR Sim Fact Sheet

by Bill Bollinge » Mon, 13 Dec 2004 08:39:48

From what I am "hearing" the physics will be outstanding (Better than N2003)
and the graphics are fantastic.  The main areas of work that need to be
improved is the multiplayer and dedicated server.

1.  It isn't exporting results files yet.
2.  No F2 Style info in multiplayer.
3.  As of yet, you can only run one instance of the dedicated server per box
(AAAAK!)
4.  No ADMIN commands available in the dedicated server code.

I am hearing that the multi-code contact detection is good as well, but they
have a few things IMHO that need to get fixed or people will just not switch
(Multiplayer/Dedicated Server).

Bill Bollinger
www.gsxn.com



>> MAYBE they finally got it right.  The feature list is impressive finally.

> Most of the features in that list are typical public-relation stuff th
> at EA does at it's best.  There's about half of the thing in that list
> that are simply normal things you expect in even an arcade racing NASCAR
> game. I mean, never thought you would have stuff like tracks, audio,
> replays and multiplayer in a racing game hehehe.

> Anyway it'll be ***and we all know it.

> --
> -- Fran?ois Mnard <ymenard>
> -- This announcement is brought to you by the Shimago-Dominguez
> Corporation - helping America into the New World...

Bass

EA's New NASCAR Sim Fact Sheet

by Bass » Mon, 13 Dec 2004 09:06:48

On Sat, 11 Dec 2004 15:37:20 -0500, "ymenard"


>Anyway it'll be ***and we all know it.

This the leader of the infamous "Papy Blinder Brigade".
Damien Smit

EA's New NASCAR Sim Fact Sheet

by Damien Smit » Mon, 13 Dec 2004 09:08:04

That's nothing - you should check out the GPL forum over at Racesim central.
Some of the ignorant dribble that's posted over there is pure gold.

JP

EA's New NASCAR Sim Fact Sheet

by JP » Mon, 13 Dec 2004 09:35:34


   Hehe, so very, very true.

Mark Daviso

EA's New NASCAR Sim Fact Sheet

by Mark Daviso » Mon, 13 Dec 2004 20:22:43


From the point of view of someone who helps administer a league, sounds like
this will be a stunning single player / pickup racer experience and if the
promise is fulfilled I will no doubt purchase.

My league hopes are all with FIRST-Racing and rFactor.  FR tech is proven in
this field, rF is an unkown quantity.

Future looks bright, tho :)

Marco Piselloni

EA's New NASCAR Sim Fact Sheet

by Marco Piselloni » Tue, 14 Dec 2004 00:22:52

Il Sat, 11 Dec 2004 05:20:56 GMT, Haxor Me ha scritto:

Well I find nothing strange with that, I often did it with Nascar Replay
Analyzer and NR2003 and it actually works.
You save a replay of one of your good laps, you load it in the analyzer and you
compare it to the best lap of, say, Huttu, which you previously downloaded.
You can then merge the laps and see them together in-game; you can analyze all
sort of graphs: traction, brake, grip, gear shifting and readily sort out what
you're doing wrong, where you're braking too early, where you're accelerating
too late, what's wrong with your setup, and so on. It's a wonderful tool,
actually.

M.

Marco Piselloni

EA's New NASCAR Sim Fact Sheet

by Marco Piselloni » Tue, 14 Dec 2004 00:35:26

Il 11 Dec 2004 09:59:17 GMT, JLe ha scritto:

Btw the console version has been out for some months now, and I find it to be
the best console driving simulator overall. That doesn't say much actually,
because of the lack of competition.... but it shows that EAS is definitely
aiming at a simulation style of game, not an arcade.
After all, previous versions of Nascar Thunder for PC were not that bad,
although showing more potential than actual quality... but I've always thought
that, with some effort, this could challenge Papy's NR one day.

M.

Schoone

EA's New NASCAR Sim Fact Sheet

by Schoone » Tue, 14 Dec 2004 00:49:43

The console version has nothing to do with this new PC version as far as I
know.  2 totally different products with little in common.


Schoone

EA's New NASCAR Sim Fact Sheet

by Schoone » Wed, 15 Dec 2004 20:48:38

http://www.racesimcentral.net/



Buck41

EA's New NASCAR Sim Fact Sheet

by Buck41 » Thu, 16 Dec 2004 00:41:52

Just curious, but did any of the Papy guys get hired on at EA to help with
this one?



Tim Paulli

EA's New NASCAR Sim Fact Sheet

by Tim Paulli » Sun, 19 Dec 2004 23:07:24

IFAIK, there has been ex-papy people there since NT2003.  Here's hoping they
get it right this time.

Tim


> Just curious, but did any of the Papy guys get hired on at EA to help with
> this one?



>> EA SPORTST presents the new standard in NASCAR PC racing: NASCAR
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>> like Ryan Newman and Dale Earnhardt Jr., NASCAR SimRacing is the perfect
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>> * Race Tested, Driver Approved: The all-new racing engine in NASCAR SIM
>> RACING is crafted by NASCAR racing veterans from EA SPORTS and previous
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>> Dolby? Pro Logic II audio, so close you can almost smell the hot oil and
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>> * Relive and Analyze Races with Replay Studio: Replay entire races and
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>> --
>> David G Fisher


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