Luckily I haven't had any pausing. I did have pausing with F1 2002 and CFS3
both caused my detonator drivers. The 28.32's for F1 2002 and the 40.72
(beta) for CFS3. I'm using the official drivers (30.82's) and nothing
stutters for me now. I do notice that some turns get a little choppy
(reminds me of Sports Car GT which was poorly coded since it never ran
smooth for me even a few years later).
BTW, what are your settings and how are your fps? I'm using fraps to test
fps and I get a pretty steady 35+ on most courses (the lowest is Hockenheim
long straight it drops to 25) running 1600x1200x32-bit no FSAA and all
graphics set to max or on depending on the item (except I turned mirrors off
since it seems to be a fps hog). Again like SCGT which had terrible mirrors.
I'm surprised a modern game has mirror trouble, F1 2002 runs silky smooth on
my system with mirrors and a full field of cars (30 start of race 50 during
the race). The mirrors aren't a biggie for now since I programmed my wheel
button to look back and I'm looking at a new processor in a month or two.
My specs: AMD 1600+/512 MB RAM/GF4 ti4400 (30.82).
--
Joe M.
> Joe
> Do you, or have you had the "pausing" mid lap?
> I got it when first installed, got rid of it (don't know how) but it has
now
> returned..
> Every lap, 1-2 second pause (jitter) Pain in the ass
> I have noted it is sound related. Disabling m Sound Card gets rid of it,
> but no sound, mmm bummer
> Any ideas, your side..?
> Ian /d
> > I'm glad to see your second post is more enthusiastic. I actually
bought
> > the game because of your first post (seeing that you're a sim fan and
like
> > the game I thought it was worth trying out). After playing it, I
thought
> > you weren't glowing enough in your initial review. Glad to see you've
> > joined the TIR fanboy team. :0) Happy racing.
> > --
> > Joe M.
> > > God this game is good!
> > > Very under estimated IMO..
> > > The mix of differnet classes is a brilliant idea..
> > > Always something going on especially on the longer races..
> > > I have now opened up the "extreme" level and started a new career.
> > > Minimum race distance is 25 laps.. Fuel meter has appeared and plays a
> > part
> > > in the race by forcing pitstops..
> > > The AI agression triangles seemed to play a much better role in longer
> > races
> > > too, I had several "mad" red triangles pass me having their own race!!
> > also
> > > seen cars swerving all over the place when in "red" mode
> > > The only critism I do have is first race I lapped all but 2 of my
class
> at
> > > extreme level.... I am sure some tweaking will bring them back closer
to
> > me,
> > > or maybe some of the higher classes will be more demanding later on..
> > > Certainly was to easy at Pro level right through the career
> > > Also the challenge mode is way to easy.. I seem to win every race..
and
> > > while some of the challenges are novel they don't give you a race.
> > > The overall package and software engine is very good, see previous
> review
> > on
> > > this newsgroup...
> > > I do believe this has the potential to be an exceptional racer, it's
> > almost
> > > there already..
> > > I am sure I will be having another late one tonight..
> > > Great game, well done Razorworks!
> > > Ian D