:>"If you see what - *ack* those French blokes - have been able to do in
:>MotoRacer with Direct3D, it's obviously the way to go"
:I think MotoRacer is great, just bought the full version this weekend,
:*but* I don't think it's a great tester of the merits of D3D.
Very true, because Moto Racer is using only Direct3D 3.0 IM, while
there already is a superior Direct3D 5.0 available. Try for instance
G-Police demo (a D3D 5.0 game), very pretty and moves very nicely.
:It's a "walled" driver, just like Need For Speed. It isn't acutally
:doing much rendering. It ought to be fast.
I don't know how being a "walled driver" has anything to do with the
amount of rendering the game has to do.
:My point is, that there is just too wide a performance disparity in
:the D3D titles right now. Are MotoRacer and Mercs the "exceptions to
:the rule", the best and worst we'll see? Dunno... Who can say?
Irrelevant, since both games are using the _older_ Direct3D.
:It also remains to be seen if the DX5 D3D performance increase
:(Draw Primitive, or whatever) will be for real.
Judging by the comments from the game developers so far, this
appears to be the case.
:In my experience, the D3D games are allowing me to run at the same
:frame rate with nicer graphics, while the direct ports have both the
:nice graphics and a 50% increase in speed.
I thought the issue was "OpenGL vs. Direct3D", not "native vs. Direct3D"?
Naturally native support is faster than either Direct3D or OpenGL,
but it has its own drawbacks, like that it won't run on any other
cards besides the one it is ported to.
For instance, if you now have a Verite V1000 card, and replace it
with another 3D card which is not 100% compatible with V1000
(I heard even V2200 is not), you can pretty much kiss goodbye
to your 3D accelerated Nascar 2, ICR 2 etc. Most probably this
wouldn't be the case if those games were using either OpenGL
or Direct3D, even though there have been some compatibility/driver
issues with both APIs.
:Framerate is very important in driving sims, and I've only seen D3D
:deliver the goods once in about 6 games, and in that one case, it
:wasn't a very demanding game.
G-Police demo does look pretty nice. ;-)