rec.autos.simulators

Racing Sim companies should take note of Falcon 4.0!!

Matthew V. Jessic

Racing Sim companies should take note of Falcon 4.0!!

by Matthew V. Jessic » Thu, 17 Dec 1998 04:00:00


> A war is just so much more complex than a race, and a fighter jet
> is so much more complex than a car.

I've found ground vehicles more complicated than flying aircraft to
simulate, at least in real time. (And the last aircraft simulation I
used had several hundred aerodynamic tables to model
aerodynamic changes with flexible wings.)

"More complicated" because the most important dynamic modes
in ground vehicles are usually much faster (2 to 10 and 20 cycles
per second) for various suspension and tire modes where as for
airplanes you can do very well concentrating on modes at just a
few cycles per sec. This can make things very tricky to get working.

High fidelity aircraft simulations that model ground dynamics
have the worst of both worlds ;)

- Matt

Mike Laske

Racing Sim companies should take note of Falcon 4.0!!

by Mike Laske » Thu, 17 Dec 1998 04:00:00


>Would you belive i still have that game on my HD.  I keep it simply cause
its
>like GPL by now.  Indy cars from the 80s!!  Actually pretty cool if you

think

Me too! Always great entertainment value when the friends come round :-)

Mike.


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.