rec.autos.simulators

GPL, multiplayer mirror bug, no cars for caller

John McLauri

GPL, multiplayer mirror bug, no cars for caller

by John McLauri » Fri, 23 Oct 1998 04:00:00

Greetings all,

A friend and I have recently started playing GPL, and we have tried
modem connections both ways. In each case, the caller's mirrors show no
cars, human or AI. The track and other details show up fine in the
mirrors. The hosting machine shows cars without a problem.

Is this a bug? Or are we missing something. I am surprised that it
hasn't shown up on the newsgroup yet if it is a bug.

Thanks for any help,

John

Mike Dun

GPL, multiplayer mirror bug, no cars for caller

by Mike Dun » Fri, 23 Oct 1998 04:00:00

John,

You would be surprised to find out that nobody hardly at all is playing Modem to modem games in GPL. I myself pointed out to Papyrus
and the newsgroups, that the head to head play in GPL was messed up. I had a hell of a time trying to get a connection. Iam refering
to modem to modem racing and not over the internet. I posted a bunch of problems a few weeks ago and slowly but surely the people
started coming out of the woodwork expressing similiar problems. Iam going to try the problem you are haveing  with the mirrors
tonight and see if I see the same problem as you.
Thks for the heads up.

Mike

grif

GPL, multiplayer mirror bug, no cars for caller

by grif » Sat, 24 Oct 1998 04:00:00

A friend and I play GPL over the modem nearly everynight. We use Windows
dial-up networking to make the connection, then play GPL using TCP/IP (you
must have this configured in Win9x first). We have not noticed this problem
(not really a modem-to-modem connection but a network). The main point I
want to make here is that we both use SAVD modems and connect with
simultaneous voice and data (which means we only get a 14.4k data
connection) and it works great. The advantages are that you can have a (GPL
software) crash and rejoin without a new phone call.
If you are using Win95 you will need the plus pack or download the Dial Up
Networking Server software. Win98 comes with it standard. Make sure the
faster machine runs the server side (answers the call). Also look on Alison
Hines' site for details on how to optimise dialup networking.

I applaud Papyrus for optimising TCP/IP enough to still run on a 14.4
connection. Being able to talk to the person infront of you as you apply the
pressure is a blast.

We have also used this method for F1RS (need IPX setup). It works but the
warping is annoying.
MTM2 - excellent
Motocross Madness - excellent

Hope this helps.
griff


>John,

>You would be surprised to find out that nobody hardly at all is playing

Modem to modem games in GPL. I myself pointed out to Papyrus
a hell of a time trying to get a connection. Iam refering
problems a few weeks ago and slowly but surely the people
to try the problem you are haveing  with the mirrors

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