rec.autos.simulators

NR2005

jason moye

NR2005

by jason moye » Sun, 26 Jun 2005 16:45:40


> Better get this one while it still exists!

Eh, if you don't get it it's not a big loss.  All they did was rename a
nocd.exe and stuff a pile of other people's work into a giant zipfile.
The models are the same as the default N2003 and PWF CTS models.  I've
heard rumors that the .exe is from the work BrianRing was doing, but I
can't find any evidence of the physics having been changed.  If they
were, it's beyond subtle.  The tracks and track-graphic updates can all
be downloaded elsewhere, as well as the loading screens and carsets.
You could put together a similar install from files available at
nascarnet.com without breaking any laws, and you'd be downloading far
less than 700 megs.
jwilson5

NR2005

by jwilson5 » Sun, 26 Jun 2005 22:08:08

I'll say it again,until a case goes to court the legality of modding an
open source(papryrus released the tools to the community over a year
ago)code is still in question.However on the mod it seems to me the
physics have changed,at least to me,and it's very fun racing the AI
which nr2003 isn't.


>>Better get this one while it still exists!

> Eh, if you don't get it it's not a big loss.  All they did was rename a
> nocd.exe and stuff a pile of other people's work into a giant zipfile.
> The models are the same as the default N2003 and PWF CTS models.  I've
> heard rumors that the .exe is from the work BrianRing was doing, but I
> can't find any evidence of the physics having been changed.  If they
> were, it's beyond subtle.  The tracks and track-graphic updates can all
> be downloaded elsewhere, as well as the loading screens and carsets.
> You could put together a similar install from files available at
> nascarnet.com without breaking any laws, and you'd be downloading far
> less than 700 megs.

Tiny Lun

NR2005

by Tiny Lun » Sun, 26 Jun 2005 23:34:46

What setup you try (and I should aks what track?)

I was using the default fast on Watkins and infineon. I just started to
tinker with setups.


jason moye

NR2005

by jason moye » Mon, 27 Jun 2005 00:01:01


> I'll say it again,until a case goes to court the legality of modding an
> open source(papryrus released the tools to the community over a year
> ago)code is still in question.However on the mod it seems to me the
> physics have changed,at least to me,and it's very fun racing the AI
> which nr2003 isn't.

NR2005 allows you to play NR2003 without purchasing the product.  There
is nothing remotely legal about that, regardless of how you feel about
mods.
Byron Forbe

NR2005

by Byron Forbe » Mon, 27 Jun 2005 03:25:17




> : It's not hard to find, you can get it from raceservers.net.  The guy
> : who runs the site (mistakenly) thinks he's not doing anything illegal,
> : which is hilarious.

> What's hilarious is I guess FIRST is/was so busy chasing McArthur, this
> quality piece of work has apparently slipped under the radar.

    I'd bet this is the first cannonball fired at FIRST by one or some of
the many enemies they're making for themselves. FIRST are digging their own
graves. When you think of all the expertise out there in the sim community,
you'd think they'd know better than to give them good reason to***them
over!
Daru

NR2005

by Daru » Mon, 27 Jun 2005 03:47:21

Also, there is no multiplayer. Gee, I wonder why?
Trill Morga

NR2005

by Trill Morga » Mon, 27 Jun 2005 07:52:09


That may be YOUR definition of "open-source" but it is completely wrong.

The code ITSELF has to be made available PUBLICALLY so Joe Public is able to
compile his very own EXE file (called "rolling your own" in some circles).

As far as I have been aware - Papy has NEVER released the code to Joe
Public, so therefore N2K3 is "closed source".

The release of "tools" for Joe Public to play with are inconsequential.  Do
they re-write the code in any way?  Not that I have seen...

Now someone prove me wrong!

Bob

NR2005

by Bob » Mon, 27 Jun 2005 08:21:26


: Also, there is no multiplayer. Gee, I wonder why?

Sure there is.  Also check http://www.raceservers.net/Default.htm

jason moye

NR2005

by jason moye » Mon, 27 Jun 2005 08:24:31


> When you think of all the expertise out there in the sim community

I'm trying to think of all the expertise in the sim community and
drawing a blank.  I'm assuming all of the experts we have will start
designing and releasing their own incredible sims?
Daru

NR2005

by Daru » Mon, 27 Jun 2005 21:05:31

Via Sierra? I don't have a "Race Sierra" button in the upper right,
like I do with either of my other installs? If you mean DIrect IP or
LAN, then yes, there is MP.

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