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Hello,
It's been a wuite a time since i posted here, but anyway, when i run =
nascar2, icr2, or any program, my t2 wheel wont calibrate correctly. =
It's the Blue plated version. For example, in N2, a sear point, i can =
have a 7 digree turn ratio, and i can make the whole coarse without =
pulling it to the limit. At martinslville, 5degrees is just perfect, and =
at taladega, i can't drive it's so sensitive, about less then a half a =
inch of a turn. Something crazy is going on with a P-233MMX system, TX =
Chip set, and running of my sound card. Can my 16 bit sound be causing =
all the trouble? because it's a 32/64bit system. Would upgrading to a =
sounb blaster 64 sound card solve all my trouble? I know the t-2 is not =
broken because i checked out all the part myself.
Mark F.
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 HTML//EN">
<HTML>
<HEAD>
<META content=3Dtext/html;charset=3Diso-8859-1 =
http-equiv=3DContent-Type>
<META content=3D'"MSHTML 4.71.1008.3"' name=3DGENERATOR>
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<BODY bgColor=3D#ffffff>
<P><FONT color=3D#000000 face=3DArial size=3D2> Hello,</FONT></P>
<P><FONT color=3D#000000 face=3DArial size=3D2> =
<FONT>It's been a=20
wuite a time since i posted here, but anyway, when i run nascar2, icr2, =
or any=20
program, my t2 wheel wont calibrate correctly. It's the Blue plated =
version. For=20
example, in N2, a sear point, i can have a 7 digree turn ratio, and i =
can make=20
the whole coarse without pulling it to the limit. At martinslville, =
5degrees is=20
just perfect, and at taladega, i can't drive it's so sensitive, about =
less then=20
a half a inch of a turn. Something crazy is going on with a P-233MMX =
system, TX=20
Chip set, and running of my sound card. Can my 16 bit sound be causing =
all the=20
trouble? because it's a 32/64bit system. Would upgrading to a sounb =
blaster 64=20
sound card solve all my trouble? I know the t-2 is not broken because i =
checked=20
out all the part myself.</FONT></FONT>
<P><FONT color=3D#000000 face=3DArial =
size=3D2><FONT></FONT></FONT>
<P><FONT color=3D#000000 face=3DArial size=3D2>Mark =
F.</FONT></BODY></HTML>
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