Im using cart racing (rendition version)... followed all instructions (as
far as i know), but when i goto select the carset it says "carset is
invalid" or something along the lines of that. why is this?
Im using cart racing (rendition version)... followed all instructions (as
far as i know), but when i goto select the carset it says "carset is
invalid" or something along the lines of that. why is this?
here also
God bless,
Loren
It worked fine with ICR2 (original version).
Not sure why, but it won't work in Rendition...Win95 usually
keeps me up at night, and I hadn't had time to test this 2-car
version in 3D. Sorry for the hassles. I'll see about fixing
it tonight.
Cheers!
Marc - TSP
> Im using cart racing (rendition version)... followed all instructions (as
> far as i know), but when i goto select the carset it says "carset is
> invalid" or something along the lines of that. why is this?
Marc, 1 question, how did you lower the helmet height in the car?
thanks,
Kriss
The Flavor 15 defines a seperate piece of the car, kinda' like a
jig-saw puzzle...Each part (side pods, nose, helmet, etc.) are
listed in the HEADER.TXT file using the xinfo utility by Marcelo
Basino.
You would then edit the Flavor-15 in the FLAVOR.TXT, and these
values are listed in the same order as the parts in the header
file. The values (respectively) are for X, Y, Z, H (horizontal
position), and the last three are for vertical angles (V1, V2),
and parts-reference:
OFF X Y Z H V1 V2 P
F15 10000 0 0 -3500 0 0 0 -1
OFF = Offset Number
X = Axis from Front to Back
Y = Axis from Side to Side
Z = Axis from Top to Bottom
H = Horizontal Orientation
V1 = Vertical Orientation 1
V2 = Vertical Orientation 2
P = Part Reference
These values allow you to twist the orientation of the parts
however you please. If the helmet is listed as the 3rd 3do
file, then you would edit the 3rd instance of Flavor-15 on
the Z-axis to raise or lower the helmet. Don't lower it too
far, as the helmet.pmp file will show through the car body.
Cheers!
Marc
> Marc, 1 question, how did you lower the helmet height in the car?
> thanks,
> Kriss
* No animals were harmed in the making of this e-mail *
* To reply, change anti.spam.net to worldnet.att.net *