game without ever having buying it.
Well Doom had a demo that was a third of the game and sold bookoo units, as
did Doom 2, as did Duke Nukem ... those demos *represented* the actual
games, where as today the most typical statement is "you can't judge the
full game by the demo". Kind of silly too, because that's what a demo should
be for.
>Well Doom had a demo that was a third of the game and sold bookoo units, as
>did Doom 2, as did Duke Nukem ... those demos *represented* the actual
>games, where as today the most typical statement is "you can't judge the
>full game by the demo". Kind of silly too, because that's what a demo
should
>be for.
-Joel
Times have changed. Now a lot of demos are considered "tech demos" in
order to help test the engine. That's what qtest, q2test, the nfs3
test, sin "test" demo, etc. are. They are more for testing the engine
on the bazillion different configurations out there before they ship
the full product. Then they ship a real demo after the real game ships
when they have more time. It all makes sense.
The only problem are the morons who can't "see" this trend and
download a "demo" expecting a full 1/3 of the game. Then come on here
an whine about this and that.
Todd
Nope, less than one fourth of the full game. Episode 1 is a lot
smaller than the other episodes. That's another thing - shareware
games. A few years ago you could play one third or one fourth of the
whole game, a full episode. The other episodes were the same size.
These days shareware companies (Apogee, Epic) are releasing smaller
shareware versions with each release. Their latest, Balls of steel, is
even crippled. Not my idea of shareware.
==========================
Martin van der Plas
http://home.wxs.nl/~plas0006
-T
Regards
DM
--------------------------------------------------------------------------- To reply please remove < .nospam > from my e-mail address --------------------------------------------------------------------------- >What I find even more annoying is a timelimit or a simple lack of gameplay
----
----
>> Lately I discovered more and more companies are releasing 'alpha/beta
>> demo's'. A few years (months?!) ago a demo was a demo: it would give you
a
>-snip-
>> So... what's your opinion?
>> Jeroen van Engelenhoven
>in a demo. Compare, for instance, the SiN demo (last month) and the Duke3D
>demo (two(?) years ago). The SiN demo lasts all of ten, maybe fif***
>minutes, while the Duke3D demo included the entire first episode - a third
>of the full game! I can accept the differences in demo size, due to the
>differences in technology, but for a 30+ MB download I sure wish there was
>more than fif*** minutes of play.
I find these Demos are the best way to decide if a
game is good enough to buy.
eg: NFS3
I downloaded the 30-mb demo and found the quality
to be so poor that I can only assume that the real
game will be as good (read "bad")
Demos are a way of showing the public how good a
game is and if the demo sucks then the game surely
will too and should be avoided.
Someone said that often a whole range of games in
the same genre get released at around the same
time. With Colin McRae Rally, Johnny Herberts F1,
Grand Prix 3, Grand Prix Legends, etc.. etc.. Who
needs NFS3?
_
____ _ (_)
/ __ `/ / /
/ /_/ / / /
\__, / /_/
/____/
>>A. It helps get a better full version out the door.
>>Really, imagine what a game like Unreal would be if a pre-demo was
released
>>to the public... Nope, thousands of us had to buy this great game to find
>>out Internet play was pretty crappy and you need a super computer to
achieve
>>a constant 30fps.
>You think a demo would change that. They've been trying to "fix"
>Internet play since the game was released and they've gotten nowhere.
>Unreal would never have been released if they waited until they got
>good net play out of their demos.
>-T
Freon98
m | b at mocc com
But I'm not against demos. Just the demos that are released way
before the game is close to completion. If Epic released an Unreal
demo several weeks before they released the game, then yes it would
have been very helpful indeed. But if they released a demo before
they even implemented multiplayer, as soon as they got the engine and
a couple of levels put together, and when the game required a super
computer to achieve a constant 20fps, what good would it do? That's
the sort of trend we're seeing now. Rush the demo, then rush the
game.
-T
> On Tue, 22 Sep 1998 02:26:28 GMT,
> I find these Demos are the best way to decide if a
> game is good enough to buy.
> eg: NFS3
> I downloaded the 30-mb demo and found the quality
> to be so poor that I can only assume that the real
> game will be as good (read "bad")
l8er
ronny
--
Toys'R'Us '99: "So, would you like a hand gun with that action figure,
kiddo?"
|\ _,,,---,,_ I want to die like my Grandfather,
ZZZzz /,`.-'`' -. ;-;;,_ in his sleep.
|,4- ) )-,_. ,\ ( `'-' Not like the people in his car,
'---''(_/--' `-'\_) screaming their heads off!
Seeker
My reasons were simply that the game's RRP is 50 %
less than the normal price of new games and for
that I got a game that was 1000% better than the
1st demo.
It still amazes me why the 1st demo has so many
bugs and is no where near being representative of
the final product.
>I find these Demos are the best way to decide if a
>game is good enough to buy.
>eg: NFS3
>I downloaded the 30-mb demo and found the quality
>to be so poor that I can only assume that the real
>game will be as good (read "bad")
>Demos are a way of showing the public how good a
>game is and if the demo sucks then the game surely
>will too and should be avoided.
>Someone said that often a whole range of games in
>the same genre get released at around the same
>time. With Colin McRae Rally, Johnny Herberts F1,
>Grand Prix 3, Grand Prix Legends, etc.. etc.. Who
>needs NFS3?
> _
> ____ _ (_)
> / __ `/ / /
> / /_/ / / /
> \__, / /_/
>/____/
Josh
I've got another one. Try downloading the Frontier : First Encounters
demo, and then patch it. Now it's the full version ! (Well, almost.
Without music or video.)
They should release more demo's like that :)
==========================
Martin van der Plas
http://home.wxs.nl/~plas0006