rec.autos.simulators

Nascar

Peter Burk

Nascar

by Peter Burk » Fri, 30 Dec 1994 02:58:04


writes:

make sure you have the maximum frame rate turned to about the same
value of minimum frame rate when you use Auto detai - otherwise it will
always drop detail to get the frames.

I run a very similar machine to yours (p90 with Number9 GXE), and get
decent SVGA at 15fps with no raod/grass/object texture. I do have full
sponsor labels on the cars, and I have 8 cars drawn ahead, 2 behind,
3 heard. I still play most of the time in VGA - it is much smoother and
more fun to race. SVGA will remain for show only until we all get
200mhz PC's with 128-bit graphics bus and hardware 3-D polygon
DSP's that boost game-graphics ;-)

Peter

Cgaid

Nascar

by Cgaid » Fri, 30 Dec 1994 02:07:16

I have been reading some of the posts here recently and now that I also
have the Nascar game I have some questions.
 I have a Micron P90 PowerStation with a Diamond Stealth 64 PCI card with
2 megs of dram and I expected the graphics to be better. Even when many of
the graphics options are on auto or off the cars still appear more like a
bunch of squares at certain angles rather than cars. Is there a way to
tweek this?
 Aren't the cars supposed to look more like in the manuel?
 Any suggestions would be great, Thanks
Anton
Britt Lifs

Nascar

by Britt Lifs » Fri, 06 Jan 1995 08:25:54


Not sure if your problem is similar to mine, but I am running on a 486/66 8M RAM with
only 1MB RAM video SVGA.

At first, my graphics were awful until I saw in the manual to use nascar -h to get
the SVGA graphics.  This made them much better.

Now if I could only drive the thing.  Keep bumping into walls, etc.

Happy Racing,
BL...


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