Thanks.
R.
Thanks.
R.
Open the file Generic_F1.gen found in SeasonData\Vehicles(Notepad will
work) and delete this section:
Instance=ARMS
{
Moveable=True
<SPIN> MeshFile=<8>DriverArms.MTS CollTarget=False HATTarget=False
LODIn=(0.0) LODOut=(100.0)
<LOW> MeshFile=<8>DriverArms.MTS CollTarget=False HATTarget=False
LODIn=(0.0) LODOut=(10.0)
<MED> MeshFile=<8>DriverArms.MTS CollTarget=False HATTarget=False
LODIn=(0.0) LODOut=(12.0)
<HIGH> MeshFile=<8>DriverArms.MTS CollTarget=False HATTarget=False
LODIn=(0.0) LODOut=(15.0)
<MAX> MeshFile=<8>DriverArms.MTS CollTarget=False HATTarget=False
LODIn=(0.0) LODOut=(20.0)
AnimFile=catsteer.ANM
}
then save the file.
R.
> > Anyone worked out how to turn those pesky arsm off, like you could in
> > F12k1?
> > Thanks.
> > R.
> Open the file Generic_F1.gen found in SeasonData\Vehicles(Notepad will
> work) and delete this section:
> Instance=ARMS
> {
> Moveable=True
> <SPIN> MeshFile=<8>DriverArms.MTS CollTarget=False HATTarget=False
> LODIn=(0.0) LODOut=(100.0)
> <LOW> MeshFile=<8>DriverArms.MTS CollTarget=False HATTarget=False
> LODIn=(0.0) LODOut=(10.0)
> <MED> MeshFile=<8>DriverArms.MTS CollTarget=False HATTarget=False
> LODIn=(0.0) LODOut=(12.0)
> <HIGH> MeshFile=<8>DriverArms.MTS CollTarget=False HATTarget=False
> LODIn=(0.0) LODOut=(15.0)
> <MAX> MeshFile=<8>DriverArms.MTS CollTarget=False HATTarget=False
> LODIn=(0.0) LODOut=(20.0)
> AnimFile=catsteer.ANM
> }
> then save the file.
Has anyone else had this trouble after deleting their arms? ;-)
R.
> > Anyone worked out how to turn those pesky arsm off, like you could in
> > F12k1?
> > Thanks.
> > R.
> Open the file Generic_F1.gen found in SeasonData\Vehicles(Notepad will
> work) and delete this section:
> Instance=ARMS
> {
> Moveable=True
> <SPIN> MeshFile=<8>DriverArms.MTS CollTarget=False HATTarget=False
> LODIn=(0.0) LODOut=(100.0)
> <LOW> MeshFile=<8>DriverArms.MTS CollTarget=False HATTarget=False
> LODIn=(0.0) LODOut=(10.0)
> <MED> MeshFile=<8>DriverArms.MTS CollTarget=False HATTarget=False
> LODIn=(0.0) LODOut=(12.0)
> <HIGH> MeshFile=<8>DriverArms.MTS CollTarget=False HATTarget=False
> LODIn=(0.0) LODOut=(15.0)
> <MAX> MeshFile=<8>DriverArms.MTS CollTarget=False HATTarget=False
> LODIn=(0.0) LODOut=(20.0)
> AnimFile=catsteer.ANM
> }
> then save the file.