rec.autos.simulators

Sega Touring car

jacque

Sega Touring car

by jacque » Fri, 14 Mar 1997 04:00:00

Just to let you all know if you havent seen or heard it yet, I live by
the Mall of America in Minnesota and the arcade there is a testbed for
Sega Namco and such, anyway my friend manages it and they got a Sega
Touring Car Championship game. I have to say compared to daytona Rally
and Indy 500 it beats em all handily. I was most impressed with the
cleanliness and precise line needed to be "fast" any excessive slip
angle on the tyres really slows you unlike rally and Daytona where
slides are quickest.
        The feedback steering gives a IMHO the best feel of self aligning
tourque of any arcade game. The key to being fast is "feeling" when the
tyres slip ange is getting to the point of breaking loose.
        The four cars are the Opel Calibra, AMG Mercedes, Toyota Supra, and
Alfa V6. The Alfa feels like AWD and is the easiest to drive. The opel
is also very stable but a little quicker, The Mercedes is dmn fast but
must be Rear wheel drive cause it loves to oversteer on entry, the supra
is not as fast as the Merc but faster than the Opel but doesnt handel as
well
        Thought you might like to know. Any ? let me know

Scott R. Cummin

Sega Touring car

by Scott R. Cummin » Mon, 17 Mar 1997 04:00:00


>Just to let you all know if you havent seen or heard it yet, I live by
>the Mall of America in Minnesota and the arcade there is a testbed for
>Sega Namco and such, anyway my friend manages it and they got a Sega
>Touring Car Championship game. I have to say compared to daytona Rally
>and Indy 500 it beats em all handily. I was most impressed with the
>cleanliness and precise line needed to be "fast" any excessive slip
>angle on the tyres really slows you unlike rally and Daytona where
>slides are quickest.
>    The feedback steering gives a IMHO the best feel of self aligning
>tourque of any arcade game. The key to being fast is "feeling" when the
>tyres slip ange is getting to the point of breaking loose.
>    The four cars are the Opel Calibra, AMG Mercedes, Toyota Supra, and
>Alfa V6. The Alfa feels like AWD and is the easiest to drive. The opel
>is also very stable but a little quicker, The Mercedes is dmn fast but
>must be Rear wheel drive cause it loves to oversteer on entry, the supra
>is not as fast as the Merc but faster than the Opel but doesnt handel as
>well
>    Thought you might like to know. Any ? let me know

The game is old it came out yonks ago before christmas last year,
cetrainly in Europe and Pity it such a shit game, unrealistic, and to
top it off boring tracks, that are as narrow as a single lane on the
freeway, The real ITC cars had dustbin lid sized brake discs at the
front and ABS, The game give you the impression that they have drum
brakes or something, the best cars in the game are the 4WD drive ones
(Alfa and Opel) the interface for selecting options is complete ***
and for a novice (not me) very confussing to pick things like
automatic and manual gear and to pick a car(very bad design) no wonder
Sega soon moved onto another game after many complained about this
game being so bad, The game just is not as fluid as Sega Rally miles
better IMHO, The next Sega racing game is called Scud Racer (They may
change the name but that is what I read in Edge magazine) and is based
on the FIA GT Racing series (well cars from that series) i.e. Ferrari
F40-E, Dodge Viper GTS-R, McLaren F1 GTR and couple of others (I can't
remeber from the top of my head) it look very impressive and hopefully
be better than the Sega Touring Car Championship effort which sucks

Scott Cummings

Leon

Sega Touring car

by Leon » Tue, 18 Mar 1997 04:00:00



> Just to let you all know if you havent seen or heard it yet, I live by
<SNIP>
> angle on the tyres really slows you unlike rally and Daytona where
> slides are quickest.

It's more a matter of being "smmmmoooooth". :) Don't over control, and
don't try to push into the corner or go in too slow either. Practice will
tell you how to do it just right. In fact, the intro screens on the game
show a web page address, and that is the most useful guide to doing well
in this game, because they have a course guide, with recommended entry
gear numbers etc to help you out. BTW, it will help if you have the
Shockwave plug-in.

Very true.

The Supra and the Mercedes Benz are both rear wheel drive, the Opel and
Alfa are 4 wheel drive. The latter two are easier for beginners and I
always drive 'em. I feel the RWDs are faster on wide open tracks but
slower on the technical tracks, since they have a *** habit of swapping
ends on you unexpectedly. Maybe I am using the wrong driving method,
because I like to go into corners "hot".

Features I like are the multiplayer capability, which lets the players
compete with one another through all the tracks (something I felt Sega
Rally needed), I like the bonus track too, and also that you get a
qualifying lap.

But thumbs down go to the too-tall cars the graphics use. Though it looks
good to the untrained eye, I think the***pit windows are 1 foot to
high. I don't like the sequential shifter, and the unequally spaced
gears, 2nd through 5th are shifted through in about 2 seconds! Then it
takes about 3 seconds to wait to shift into 6th. I miss the H box
gearshift......

BTW, my best times on the game is about 2min 53 seconds, not good enough
for first place (and thus the bonus track). For Sega Rally my best time
is 3min 21.47 seconds.......Any comments please email......

                                                        Leon

Jason Harris

Sega Touring car

by Jason Harris » Tue, 18 Mar 1997 04:00:00


[snip]

Looks better and drives better.  I had a few goes at the Australian GP
in Melbourne where the "Australian version" was released.  Sega had
a stand with 10 of them linked together.  More impressive than the
driving was the eye candy, and***pit view.  Seems to be Sega's
priority which is understandable for an arcade game.

It's fun to play for an arcade racer, and is a bit more "driving line"
based than the others.  Good speed comes from the straightest
path which is a nice change from Daytona.  Most of all, it's faster
than *any* Sega arcade racer yet.  Still prefer sims though.

Jet

John Wilso

Sega Touring car

by John Wilso » Tue, 18 Mar 1997 04:00:00

. . .

Pssst, hey...  What system is this for?  PSX (love it, especially F1,
Saturn, N64 (gack)...

John :|:

Gregory Fu

Sega Touring car

by Gregory Fu » Fri, 21 Mar 1997 04:00:00


>high. I don't like the sequential shifter, and the unequally spaced
>gears, 2nd through 5th are shifted through in about 2 seconds! Then it
>takes about 3 seconds to wait to shift into 6th. I miss the H box
>gearshift......

If you were setting up your own gearbox at every track, you would aim to
keep the engine at optimal revs out of every corner.  If lowering 5th
gives you more punch out of a fast corner, that's by far the way to go.
If you have tighter mid-range gearing, it would give you a perfect ratio
for every corner on the track, especially those accelerating, unwinding
exits that usually force you to go a gear higher.  6th is for top speed,
so it has to be that tall.  I haven't driven the tracks of Sega
TouringCar, but that's the way it's really done.

Gregory Fung

Vancouver, B.C., Canada

W L Won

Sega Touring car

by W L Won » Tue, 25 Mar 1997 04:00:00

It's out in US and Malaysia AFAIK. I heard it's available in Leeds as
well? Dunno, but anxiously awaiting it.

Nick Barh

Sega Touring car

by Nick Barh » Wed, 26 Mar 1997 04:00:00

Has anyone played Scud Racer in the arcades yet ?

I agree that the Sega Touring Car is no classic. The handling is very
difficult to master. I managed to win with the Alfa, but I won't be
playing it again in a hurry.

A newish racer in our arcades is GT Club, where you race Minis. I was
very unimpressed with the gameplay and graphics. Oh well, it'll have
to be Daytona until someone releases a kickass racer.


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