Don't know if this is relevant to a dedicated server but from
http://www.simracing.com/alison/gpl/faq-hw.htm#memory
6.1 How much memory do I need to run GPL? Will more memory make it run
faster?
Papyrus says the minimum is 32 mb. I think having 64 mb may speed things
up at certain points, but I don't think it will make a huge difference in
overall frame rate.
However, with 32 mb you will be able to save only very small replays. As I
recall, with 32 mb I could save only a lap or two at the shorter tracks.
With 64
mb I could save about 7 to 10 laps of solo play (i.e. no AI or remote
players) on tracks like Kyalami and Monza. Trying to save a replay of an
entire lap
at the Nurburgring was marginal.
With 128 mb, it's possible to save enormous replays. I have replays of
most of the Papy Cup races, which are Intermediate Long races (roughly 25
to
30 laps at the shorter tracks) and we usually have a dozen or more
players. Almost all of the replays include the entire race and the last
part of
practice, except at Zandvoort where there were almost 20 players and a lot
of smoke and dust was generated, which takes up a lot of room in replays.
There, I have all but the first lap of the race. These replay files are
typically 20 to 25 mb in length.
So, regarding memory, I suggest getting as much of it as you can afford,
and the faster the better.
Update: there is an exception to this. Many Pentium Classics do not have
the capability to cache memory above 64 mb, so installing more than 64 mb
memory could actually cause GPL to run much worse. See the frame rate and
CPU sections of this FAQ for details.
Update: you can make GPL save long replays even if you have only 64 mb of
memory. Using a text editor such as Notepad, create a file called
core.ini in your GPL main folder (by default, c:\SIERRA\gpl) and add these
lines:
[ Replay ]
replayMemoryOverride = 30000
This will make GPL allocate 30 mb of memory for replays, while reserving
34 mb for GPL itself, which is plenty. This will allow GPL to save replays
of
up to 30 mb in length. If you have more memory, you can try increasing the
memory allocation. For example, if you have 96 mb of memory, you may
be able to allocate more than 60 mb (replayMemoryOverride = 60000).
> Here a question, I have the UMCServer sitting here with 32MB of RAM in
> it, and it can only save about one lap of a race. If I increase the
> core.ini value to save them larger, at what point is the replay file
> too large for the 32MB? I would hate to impact performance of the
> server to get a replay. If in increase it 10 fold it will still only
> get 10 laps, most leagues do 20+ lap races. I think that would case
> pauses in the game play, but I am unsure. The computer has pleanty of
> disk space. We are talking about a Pentium 200, with no 3d card.
> SLG
> (All spelling errors are intentional and are there to show new
> and improved ways of spelling old words. Grammatical errors are
> due to too many English classes/teachers)