rec.autos.simulators

Easy to edit the cars in NFS6!

Andreas Nystro

Easy to edit the cars in NFS6!

by Andreas Nystro » Thu, 17 Oct 2002 17:44:43

Just look at carracer.ini..

[tire_rear]
TypeCode=10
attach=11
SectionWidth=275
AspectRatio=40
WheelDiameter=18
RollingResistanceFactor=0.90
PeakFriction=1.6
ForceScale=1.3
SlipAngleScale=1.0
AligningMomentScale=1.0
SlipRatio=1.2
MaxRenderTravelUp=0

[brake_rear]
attach=11
BrakeMaterialType=3
BrakeDiameter=330
ABS=1

' suspension
FrontRollStiffness=2650.0
RearRollStiffness=2750.0
AntiDive=0.38
AntiSquat=0.38
FrontAntiRoll=0.8
RearAntiRoll=0.75
Damper=0.45
TravelFront=0.30
TravelRear=0.30
MaterialType=4

etc!

Ian Riche

Easy to edit the cars in NFS6!

by Ian Riche » Thu, 17 Oct 2002 18:33:31



<snip>

hmmm....that suggests they have a physics model.  I wonder if any of
that actually does anything, or if it is overriden by a line such as

go_round_corners_at_silly_speeds = 1

Ian
--
Ian Riches
GPL Rank +1.76 Monsters of GPL +284.19

Andreas Nystro

Easy to edit the cars in NFS6!

by Andreas Nystro » Thu, 17 Oct 2002 19:49:59

There actually is almost like that :)
There is a sticky.. thing.. glue i think it was called, which makes the car
in lead slower etc.




> >Just look at carracer.ini..

> >[tire_rear]
> >TypeCode=10
> >attach=11
> >SectionWidth=275
> >AspectRatio=40

> <snip>

> hmmm....that suggests they have a physics model.  I wonder if any of
> that actually does anything, or if it is overriden by a line such as

> go_round_corners_at_silly_speeds = 1

> Ian
> --
> Ian Riches
> GPL Rank +1.76 Monsters of GPL +284.19

Uwe Schuerkam

Easy to edit the cars in NFS6!

by Uwe Schuerkam » Thu, 17 Oct 2002 20:01:56




>>Just look at carracer.ini..

>>[tire_rear]
>>TypeCode=10
>>attach=11
>>SectionWidth=275
>>AspectRatio=40

><snip>

> hmmm....that suggests they have a physics model.  I wonder if any of
> that actually does anything, or if it is overriden by a line such as

> go_round_corners_at_silly_speeds = 1

> Ian

LOL! Nice one, Ian. Duly submitted to a.h.bou ;-)

uwe

--
mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox)
Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/
Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E)
GPG Fingerprint:  2E 13 20 22 9A 3F 63 7F  67 6F E9 B1 A8 36 A4 61

Andreas Nystro

Easy to edit the cars in NFS6!

by Andreas Nystro » Thu, 17 Oct 2002 21:08:30

ah well, its never tried to look like a sim anyway, so i dont mind :)





> >>Just look at carracer.ini..

> >>[tire_rear]
> >>TypeCode=10
> >>attach=11
> >>SectionWidth=275
> >>AspectRatio=40

> ><snip>

> > hmmm....that suggests they have a physics model.  I wonder if any of
> > that actually does anything, or if it is overriden by a line such as

> > go_round_corners_at_silly_speeds = 1

> > Ian

> LOL! Nice one, Ian. Duly submitted to a.h.bou ;-)

> uwe

> --
> mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox)
> Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/
> Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E)
> GPG Fingerprint:  2E 13 20 22 9A 3F 63 7F  67 6F E9 B1 A8 36 A4 61


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