My apologies in advance for the shameless spam. As part of Papyrus'
continued commitment to providing the type of games our customers demand,
we always welcome employment inquiries from people knowledgable in sim
racing.
Papyrus is constantly trying to hire the best engineers, designers, and
artists to work on our up-coming racing titles. Currently, we also have
many openings for Play Testers, and I have attached the job description
below.
If you are interested, please take the time to drop an email to
with you on our team.
Thanks,
Mike Lescault
Papyrus Design Group
Play Tester
Papyrus play testers will be responsible for gameplay testing of
pre-release versions of software and for detecting program defects. Tests
software for ease of use, design integrity, realism, play-balance, fun
factor, reliability, consistency and absence of program defects.
Requirements: Extensive knowledge of racing and racing simulations.
Ability to identify gameplay problems and provide feedback to designers and
developers regarding play-balance, design integrity, realism and overall
fun factor. Ability to troubleshoot programs and identify bugs. Excellent
written and verbal communication skills.
*These all full time, on location positions. Interested candidates please
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