rec.autos.simulators

** Ubisoft F1 in the USA!! **

John Walla

** Ubisoft F1 in the USA!! **

by John Walla » Fri, 14 Nov 1997 04:00:00


Only in D3D mode AFAIK, 3dFX support is native.

Corrections welcome :)

Cheers!
John

Simproje

** Ubisoft F1 in the USA!! **

by Simproje » Fri, 14 Nov 1997 04:00:00

I thought it was native 3dfx, and that other cards would use D3D?

Marc

Dirtb

** Ubisoft F1 in the USA!! **

by Dirtb » Fri, 14 Nov 1997 04:00:00


>Only in D3D mode AFAIK, 3dFX support is native.

Is this the sim that wouldn't run on Cyrix box's?
Just curious. Wondering if this is the one, and if the full version
will run on Cyrix.

--                        


RREDLINE

** Ubisoft F1 in the USA!! **

by RREDLINE » Sat, 15 Nov 1997 04:00:00

Same difference...Since i highly doubt the game will use Anti-Aliasing(Maybe
 cause the Voodoo doesnt support it?? :),There isnt much a native port on a
 Voodoo can do to "be" better than a D3D version(Except look a little better).

John Walla

** Ubisoft F1 in the USA!! **

by John Walla » Sun, 16 Nov 1997 04:00:00


And a little faster.

Looks a little better, runs a little faster? Hey, that was the whole
point of 3D in the first place!

Native Voodoo port will always be better than D3D if done properly.
"Lowest common denominator" should explain it.

Cheers!
John

Mike Guntho

** Ubisoft F1 in the USA!! **

by Mike Guntho » Thu, 20 Nov 1997 04:00:00


>Is this the sim that wouldn't run on Cyrix box's?
>Just curious. Wondering if this is the one, and if the full version
>will run on Cyrix.
>--                        


I don't know for sure, but the demo craps out almost immediately. This
reminds me of other demos that wouldn't run on Cyrix chips. Same thing
happens with the TOCA demo.

Mike


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