rec.autos.simulators

New CART game from Papyrus/Sierra in 1999

Byron Forbe

New CART game from Papyrus/Sierra in 1999

by Byron Forbe » Tue, 13 Jan 1998 04:00:00


> >> What's over-romaticizing about calling Papyrus a software house dedicated to
> producing racing sims, although, his mention of MS / TRI is a bit much>>

> It was the latter that bugged me more than the former.  Papyrus=wonderful,
> MS/TRI=crap, and all that.

   But is it not true? On current form? Sentiment like this exists for
good reason.
Byron Forbe

New CART game from Papyrus/Sierra in 1999

by Byron Forbe » Tue, 13 Jan 1998 04:00:00


    Ummmm, me thinks Papy should be pretty strong in the resource dept
these days. Definantly a matter of luxury rather than neccessity. I just
hope they don't get fat and lazy :)

John Walla

New CART game from Papyrus/Sierra in 1999

by John Walla » Tue, 13 Jan 1998 04:00:00


Ubi-F1 is good and up there with the Papyrus sims, but "blows away"?!
Really? You must have a different product to the one I do. It's good,
but not that good.

Remember too that ICR2 is some years old now - let's wait and see what
Papy's response to Ubi-F1 is, and indeed if Ubisoft will make any more
sim products at all. I hope so, since Ubi-F1 has a lot of potential
for something even better.

Cheers!
John

Randy Magrud

New CART game from Papyrus/Sierra in 1999

by Randy Magrud » Tue, 13 Jan 1998 04:00:00


>    Yes, but not as bad as some recent efforts!

Agreed.

Unless you have facts which back up your position, I don't think its
fair to transfer all blame for Papyrus problems to Sierra.

Randy

Randy Magruder
Contributing Reviewer
Digital Sportspage
http://www.digitalsports.com

Randy Magrud

New CART game from Papyrus/Sierra in 1999

by Randy Magrud » Tue, 13 Jan 1998 04:00:00



>> >> What's over-romaticizing about calling Papyrus a software house dedicated to
>> producing racing sims, although, his mention of MS / TRI is a bit much>>

>> It was the latter that bugged me more than the former.  Papyrus=wonderful,
>> MS/TRI=crap, and all that.

>   But is it not true? On current form? Sentiment like this exists for
>good reason.

You're never as good as the public thinks you are, and you're never as
bad as the public thinks you are.  Its true in sports, and its true in
software.  I don't like comments like this because they tend to throw
out the good with the bad (or the bad with the good), and make it
rather difficult to do anything constructive about the problems.

Randy
Randy Magruder
Contributing Reviewer
Digital Sportspage
http://www.digitalsports.com

Richard Walk

New CART game from Papyrus/Sierra in 1999

by Richard Walk » Tue, 13 Jan 1998 04:00:00



>You're never as good as the public thinks you are, and you're never as
>bad as the public thinks you are.  Its true in sports, and its true in
>software.  I don't like comments like this because they tend to throw
>out the good with the bad (or the bad with the good), and make it
>rather difficult to do anything constructive about the problems.

I agree with you, but how about another take on it.

From experience, I know I can buy any driving sim produced by Papyrus or
Geoff Crammond and know that it will be worth the cost many times over.
For any other developer I need a demo or the opinions of those I trust
before I will lay out any cash.

Cheers,
Richard

Byron Forbe

New CART game from Papyrus/Sierra in 1999

by Byron Forbe » Thu, 15 Jan 1998 04:00:00




> >> >> What's over-romaticizing about calling Papyrus a software house dedicated to
> >> producing racing sims, although, his mention of MS / TRI is a bit much>>

> >> It was the latter that bugged me more than the former.  Papyrus=wonderful,
> >> MS/TRI=crap, and all that.

> >   But is it not true? On current form? Sentiment like this exists for
> >good reason.

> You're never as good as the public thinks you are, and you're never as
> bad as the public thinks you are.  Its true in sports, and its true in
> software.  I don't like comments like this because they tend to throw
> out the good with the bad (or the bad with the good), and make it
> rather difficult to do anything constructive about the problems.

   The business of ironing out the problems is not mine or yours. No
software product should be released as unfinished as CPR was. We pay for
the software company to release a finished product. The notion of the
public being used as slaves to iron out games is totally ridiculous.
Funnily enough I have paused to watch the news in the middle of writing
this - news about the browser wars and MS being sued. I was hoping to
here some type of consumer affairs issue reguarding CPR or others but
had to settle for their offices in Japan being raided because of some
security infringement or something. Get the idea? Like I said, anti MS
sentiment exists for good reason. I hope they get utterly screwed in
court!
Byron Forbe

New CART game from Papyrus/Sierra in 1999

by Byron Forbe » Thu, 15 Jan 1998 04:00:00



> >Papyrus no longer dominates the sim industry it seems as if the other companies
> >have caught up with them,  if you look at Ubisofts F1 it blows any papyrus sim
> >away to date.  And the funny thing this is their first attempt at making an F1
> >simulation.

> Ubi-F1 is good and up there with the Papyrus sims, but "blows away"?!
> Really? You must have a different product to the one I do. It's good,
> but not that good.

> Remember too that ICR2 is some years old now - let's wait and see what
> Papy's response to Ubi-F1 is, and indeed if Ubisoft will make any more
> sim products at all. I hope so, since Ubi-F1 has a lot of potential
> for something even better.

> Cheers!
> John

   I think it's more a matter of how F1RS stacks up against GP2. And I
think the main difference is how well it runs on most computers about
these days. When Voodoo II hits it may then be a case of Blowing them
away - fingers crossed. But somehow I think ICR3 and GP3 will blow this
awat too. The good thing is GP3 has competition but I doubt Papy are
overly worried about CPR at this stage.
Byron Forbe

New CART game from Papyrus/Sierra in 1999

by Byron Forbe » Thu, 15 Jan 1998 04:00:00



> >    Yes, but not as bad as some recent efforts!

> Agreed.

> >I would also say that if >they seperated from Sierra and became the complete pure bred then it
> >would actually be possible for them to release games that, if needing patches, would only be for minor issues anyway.

> Unless you have facts which back up your position, I don't think its
> fair to transfer all blame for Papyrus problems to Sierra.

   I have had big frustrations from Sierra over their gridiron sim being
upgraded? every 12 months thus preventing a proper upgrade. I ultimately
found out that the NFL was responsible for this - or at least that's
what I was told. If you had seen the state FBPro 98 was shipped in (to
get it out before the gridiron season) you would know why I have anti
Sierra sentiment. Typical of big money orientated companies and their
hopeless suits. I don't know how CART licensing works but I would prefer
to see Papy away from suspect giants with a so called practical business
sense.
Dave Henri

New CART game from Papyrus/Sierra in 1999

by Dave Henri » Thu, 15 Jan 1998 04:00:00



>    I think it's more a matter of how F1RS stacks up against GP2. And I
> think the main difference is how well it runs on most computers about
> these days. When Voodoo II hits it may then be a case of Blowing them
> away - fingers crossed. But somehow I think ICR3 and GP3 will blow this
> awat too. The good thing is GP3 has competition but I doubt Papy are
> overly worried about CPR at this stage.

   I would disagree on that last bit....ICR2 is now pushing 3 years and has been
totally ignored by Papy for the last 2.  (a key group of ICR2 programmers left Papy
about then)No updates, patches, track enhancements....If they didn't need a beta for
3d support of N2 we probably wouldn't have seen the 3d stuff either.  But then...CPR
comes along, and Psynosis starts working on a CART game and poof!  Sierra repackages
ICR2 as CART Racing.  Then they announce an updated CART sim well over a year
away...They might not be worried about CPR from a programming standpoint...but the
marketing folks have gotta be.
Randy Magrud

New CART game from Papyrus/Sierra in 1999

by Randy Magrud » Fri, 16 Jan 1998 04:00:00


>   The business of ironing out the problems is not mine or yours. No
>software product should be released as unfinished as CPR was.

Agreed.

Nevertheless, that is the current situation.  Undoubtedly those who
aren't CART fanatics have already looked at it and moved on.
Unfortunately, I'm a CART ***.  I just gotta have it :).  So, I
would rather feed MS as much information they need to get me the CART
sim that *I* want.  Now, if Papyrus were to have a new version of CART
on the shelves right now that did everything MS did and did it right,
I would probably not spend as much effort as I have been tossing
whatever I can MS' way in hopes of helping them (I wouldn't need to.
They'd have Papyrus' sim to look at!). But unfortunately, no one here
or at MS can undo what has been done.  They can only improve it.

Randy
Randy Magruder
Contributing Reviewer
Digital Sportspage
http://www.racesimcentral.net/

George Sandma

New CART game from Papyrus/Sierra in 1999

by George Sandma » Fri, 16 Jan 1998 04:00:00

Well said Randy, I am in this for the long haul too cause I am also a CART
***!

George Sandman
Zone Name The_Sandman1
Stealth Racing #1
1997 CICC PPG Champion
1996 CICC PPG Champion
1996 NWSICT PPG Champion
1996 FRL PPG Champion



>>   The business of ironing out the problems is not mine or yours. No
>>software product should be released as unfinished as CPR was.

>Agreed.

>>We pay for the software company to release a finished product. The notion
of the
>>public being used as slaves to iron out games is totally ridiculous.

>Nevertheless, that is the current situation.  Undoubtedly those who
>aren't CART fanatics have already looked at it and moved on.
>Unfortunately, I'm a CART ***.  I just gotta have it :).  So, I
>would rather feed MS as much information they need to get me the CART
>sim that *I* want.  Now, if Papyrus were to have a new version of CART
>on the shelves right now that did everything MS did and did it right,
>I would probably not spend as much effort as I have been tossing
>whatever I can MS' way in hopes of helping them (I wouldn't need to.
>They'd have Papyrus' sim to look at!). But unfortunately, no one here
>or at MS can undo what has been done.  They can only improve it.

>Randy
>Randy Magruder
>Contributing Reviewer
>Digital Sportspage
>http://www.racesimcentral.net/

Mikes Design

New CART game from Papyrus/Sierra in 1999

by Mikes Design » Fri, 16 Jan 1998 04:00:00

Right on Randy, As most know I feel the exact same way! This is still not a
" Perfect Sim" but I still say its pretty dang good so far. Hopefully with
some positive constuctive input from the folks who use it they will add
even more to it. Aloha, Mike




> >   The business of ironing out the problems is not mine or yours. No
> >software product should be released as unfinished as CPR was.

> Agreed.

> >We pay for the software company to release a finished product. The
notion of the
> >public being used as slaves to iron out games is totally ridiculous.

> Nevertheless, that is the current situation.  Undoubtedly those who
> aren't CART fanatics have already looked at it and moved on.
> Unfortunately, I'm a CART ***.  I just gotta have it :).  So, I
> would rather feed MS as much information they need to get me the CART
> sim that *I* want.  Now, if Papyrus were to have a new version of CART
> on the shelves right now that did everything MS did and did it right,
> I would probably not spend as much effort as I have been tossing
> whatever I can MS' way in hopes of helping them (I wouldn't need to.
> They'd have Papyrus' sim to look at!). But unfortunately, no one here
> or at MS can undo what has been done.  They can only improve it.

> Randy
> Randy Magruder
> Contributing Reviewer
> Digital Sportspage
> http://www.racesimcentral.net/

John Walla

New CART game from Papyrus/Sierra in 1999

by John Walla » Sat, 17 Jan 1998 04:00:00

On 15 Jan 1998 16:15:09 GMT, "Mikes Designs"


>Right on Randy, As most know I feel the exact same way! This is still not a
>" Perfect Sim" but I still say its pretty dang good so far. Hopefully with
>some positive constuctive input from the folks who use it they will add
>even more to it. Aloha, Mike

Positive constructive input has been oozing, nay, even gushing forth
from this newsgroup since the release, and yet the unpredictable
driving experience and AS computer cars remain as disappointing as
ever.

If Ford delivers a car to the market that doesn't work and you have 10
trips to the garage with not even a commitment of improvement, you
don't waste your time continuing to do their job and research then fix
the problems. They've got people hired to research the market before
even setting out on a project, and test the waters throughout. The
only way to improve things in the modern world is to complain - if
that isn't heard then you vote with your feet and you vote with your
wallet by shopping elsewhere. Not only shopping elsewhere, but writing
to the guy in charge telling him what you're doing and why you're
doing it. Money talks, and _everything_ else walks, and that's the
case with 99% of business today.

Cheers!
John

Byron Forbe

New CART game from Papyrus/Sierra in 1999

by Byron Forbe » Sat, 17 Jan 1998 04:00:00




> >    I think it's more a matter of how F1RS stacks up against GP2. And I
> > think the main difference is how well it runs on most computers about
> > these days. When Voodoo II hits it may then be a case of Blowing them
> > away - fingers crossed. But somehow I think ICR3 and GP3 will blow this
> > awat too. The good thing is GP3 has competition but I doubt Papy are
> > overly worried about CPR at this stage.

>    I would disagree on that last bit....ICR2 is now pushing 3 years and has been
> totally ignored by Papy for the last 2.  (a key group of ICR2 programmers left Papy
> about then)No updates, patches, track enhancements....If they didn't need a beta for
> 3d support of N2 we probably wouldn't have seen the 3d stuff either.  But then...CPR
> comes along, and Psynosis starts working on a CART game and poof!  Sierra repackages
> ICR2 as CART Racing.  Then they announce an updated CART sim well over a year
> away...They might not be worried about CPR from a programming standpoint...but the
> marketing folks have gotta be.

   I'm not too sure about this either. If you all of a sudden had
niether ICR2 or CPR and had to buy iether one at full price again, which
would it be? For me, ICR2 would be a no brainer. Far better to have a
well finished sim than one with mere potential. As far as Psynosis goes,
I hear it's arcade material and is really in a different class ie lower
class kiddies toy. From my perspective ICR2 is still the only real CART
sim out there. I wish Papy had a little more competition to bring the
best out of them. On the other hand it will probably prevent them from
using rush tactics to get it out on time and we might end up with a well
finished product. How refreshing that would be :))))

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