All I have is DeMONS 1, 2, and now 3, and some NR2K2 car files
available for download. I don't think I've ever even nearly
approached the bandwidth cap. :)
All I have is DeMONS 1, 2, and now 3, and some NR2K2 car files
available for download. I don't think I've ever even nearly
approached the bandwidth cap. :)
Hi,
This topic is probably started because of the slowness of BHMS, so therefor
I think I should say something on behalf of BHMS.
As the PHP dude for BHMS, I can say the things mentioned above do not apply
for us :-)
We're using PHP and Mysql on an Apache server, so nothing MS related ;-).
The normal parse time of the BHMS website should be less then 1 second and
load time including images around 5 seconds depending on your connection
speed.
We currently have some server issues, which we are investigating and trying
to solve.
These issues unfortunately does also affect some of our hosted websites.
All I can say is at the moment, that these problems will be solved ASAP.
Cheers,
Ivan
Team BHMS
www.bhmotorsports.com
> Hi,
> This topic is probably started because of the slowness of BHMS, so therefor
> I think I should say something on behalf of BHMS.
> As the PHP dude for BHMS, I can say the things mentioned above do not apply
> for us :-)
> We're using PHP and Mysql on an Apache server, so nothing MS related ;-).
> The normal parse time of the BHMS website should be less then 1 second and
> load time including images around 5 seconds depending on your connection
> speed.
> We currently have some server issues, which we are investigating and trying
> to solve.
> These issues unfortunately does also affect some of our hosted websites.
> All I can say is at the moment, that these problems will be solved ASAP.
Say hi to Pekka, Jure and Jake for me will you :-)
Beers and cheers
(uncle) Goy
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
> > As for the issue of speed on most sim sites I think most are correct in
> > saying its an issue of cost. Most are run out of the pocket of the
person
> > developing them and thus are not able to compete with larger sites that
have
> > high speed stable connections as those cost $$$. I think everyone does
> > their best to make the sites accessible but I too agree many are slow to
> > load and updated.
> > http://schooner.gotdns.com/eracer
> "This page cannot be displayed."
> It took 30 seconds to display, and it's kinda short on content. I
> didn't see anything aboyt any driving sims. :)
> It *is* up to the programmers. But the problem is that most of the
> sites we're talking about are NOT created by professional
> programmers, under a budget (time AND money), or with proper
> forethought or fundamental design. They only see the "oohh-ahh"
> stuff, and fail to realize that their web server might be throttled,
> or just plain inadequate for what they want to do. Many times, they
> try to get away with using "free" web space, and often fall victim to
> bandwidth required to display pop-up ads, banners, and poorly
> implemented anti-intrusion code on those servers.
> These problems don't prevent them from implementing crappy
> java/javascript, questionable ActiveX controls, or requiring Flash,
> Quicktime, RealPlayer, or WindowsMediaPlayer. Most of the people
> that "code" web pages don't have even the hint of a freakin clue, and
> once the page is up, they don't periodically check to make sure the
> links they included still work.
> I have over 50mb of hand-coded graphics-intensive web pages on my web
> site and there is nothing but pure HTML in use, and they're damn
> fast. I fail to see the attraction to the java/javascript,
> ActiveXcrement, Flash, .NET, or XML, and 99% of the web sites out
> there don't need any of that ***either. If they didn't use it,
> their sites would be that much faster and easier to navigate.
> I am not a fan of Microsoft because they push this ***out and try
> real hard to convince people that it'll be a "good thing" (tm) if
> they adopt it. This shit is nothing more than an end-run around the
> various standards committees, and as a practice it only hurts US -
> the end users. I don't appreciate it, and it pisses me off to be
> FORCED to enable inefficient and unsecure web "features" (and I use
> that term VERY lightly) in my browser just to view a few personal web
> pages about the sims I drive.
Loaded in less than a second. :-)
David G Fisher
> As for the issue of speed on most sim sites I think most are correct in
> saying its an issue of cost. Most are run out of the pocket of the person
> developing them and thus are not able to compete with larger sites that
have
> high speed stable connections as those cost $$$. I think everyone does
> their best to make the sites accessible but I too agree many are slow to
> load and updated.
> http://schooner.gotdns.com/eracer
> > Almost every site I go to seems sloooow. I can hit on 200 sites in a
day,
> > and the only slow ones (and I mean really sloooow) will be the auto sim
> > sites.
> > David G Fisher