Building on what Darryl said, hope this reads OK...
There is a newer "PWF Mod-utility" (OLR was down last night, might be up
again today?) It is made to allow you to make additional folders for sounds,
tracks, and pick them upon launching the game... course you cant use this
utility for OLR AFAIK... you click on this util, instead of the NR2003 icon
to launch the game, to use it. I use it to set sounds, and even more when
practicing offline.
But beyond the xtra sound-folders that PWF's PTA mod installed, setting up
this "custom choices" it is not automated by any sense of the word. it
requires you to edit INI files, and in some cases to be able to creat
folders and copy-or-move important files (tracks and sounds is all).
Be carefull, I recommend you ZIP or RAR a copy of the whole NR2003 folder,
if possible before you monkey with this stuff, I managed to delete the dang
best cup sounds by accident, and by golly I cant rememeber where I DL'd them
from, or what download orchive, I had them in (being a dialup user I have to
DL stuff at buddy's or work, so I keep all my downloads on CD...) But I did
recover because I had the whole thing backed up in .zip folder before I lost
this stuff...
The readme.txt included with that util, is pretty self explanitory, with
some nice "examples"
Here's what I thought was a way to think about this, in a conservative "fits
online & offline" modes... These just make it easier to select tracks when
your in "OFFLINE, and I WANNA PRACTICE A CERTAIN TRACK" mode, because I dont
have to scroll through 80 some tracks from a-z... & Since when I am online,
I NEVER host because I'm on dialup.
I am doing the "all tracks I have ever found and installed"- folder is the
default "tracks" folder route. this is so, when I go online I have all
tracks by default, & you can join any race you see (assuming you have found
it and installed it Hehehehee).
**My caveate about not having "all tracks" in the standard tracks folder is,
when say your online & racing, the guys decide to run a track you "moved"
into the ROAD folder or some other folder, well you have to exit the game
clear out, and reselect the "track folder" to run that track with them...
that can be a hassle if they go from extremes on tracks. as I now have >
60+ tracks downloaded. But I have made the following:
1, Tracks_CUP, which has any tracks that I feel I would "bother to join"
or compete online in league form, for CUP, CTS, BGN, these include BR tracks
the addons from papy... (all original tracks too, dont foget).
2, Tracks_PTA for All road courses plus a copy of orignal RC's (dont forget
the papy original & addon tracks in here),
3, Tracks_IROC those few PWF Iroc cars's tracks only... Not sure about
bothering about this as of yet... But these DO NOT EXIST IN MY main folder,
I never have seen anyone race these yet online, so I saved some space on my
"all tracks list" heheheee...
One more thing....
Oh, my NR2003 folder is over 7 gigs now (most because of the cars & truck
paints I downloaded). But since I have in some cases 3 copies of some
tracks, and 2 leagues I am required to save replays in, well for a week or
2...
>> now i have
>> truck
>> iroc
>> trans am
>> grand national
>> tctpp
>> what are the respective tracks where they race?
>> is there a program what allows me to see only some tracks? for
>> example, if i choose iroc mod from the main menu...then...could i
>> see only the tracks for IROC?
>> what sound do you use for these MODs?
>> bye
>> PS:sorry for my english
> Your English is fine.
> There is no way to limit the tracks seen in the track list to those
> that are used by a specific mod. In fact, there really isn't any
> limit to the use of tracks by a mod -- we tend to use almost all the
> tracks for all the mods. Well, there may not be a lot of people
> running the Trans-Am cars on super-speedways, but people drive stock
> cars on road courses.
> The only "automatic" way to control sound is offered by the Project
> Wildfire Trans-Am mod. They have an option to start the game using
> one of three sound sets and one of two dash layouts. None of the
> other mods offer this option.
> You can change the sounds manually -- or by using a batch file to
> move sound files around before you start a mod. But I am not clear
> on the details of what is involved in doing this, so I won't say
> anything more about it (as it would probably be incorrect anyway.)
> Hope this helps,