and (i know silly) question?i really want to know..
thanks a lot.
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thanks a lot.
Sent via Deja.com
http://www.racesimcentral.net/
+Cinquo [GPLRank 27.14]
Hehe, you can tell it's usenet when...
One question gets two replies, both contradicting one another.
My understanding of the term (and i'm a sim racer only, I really don't
know much) is when you come into a tight turn fast (say, one of the
Lesmos at Monza), steering hard right. The tail starts to come around
and you are gonna hit the armco - so your natural instinct is to turn
left and bring the car back into a "straight" position, and maximise
exit speed. The key is giving iy the right amount, at/for the right
time, and with the right amount of throttle and break, so as to
maintain control and avoid a spin or a a game of pinball with the
armco and catch fence as flippers. When it works, it's great fun When
it doesn't, like everything in GPL, it makes you want to kick a small
defenceless animal..
Someone more knowledgeable will, i'm sure, clarify any errors I made
and tell you just what opposite lock means, but that's what I think it
is.
DG
When exiting Lesmo 2 at Monza you will often find that the car doesn't want
to stop turning right as you exit the corner (because the back end is
sliding out), so you have to steer hard left and put just the right amount
of pressure onto the throttle so that the weight is on the rear wheels but
you don't get wheelspin.
You then normally find that, if you do regain traction, the front wheels
suddenly begin to bite and you have to react very fast to avoid the car
steering off to the left again and into the hedge.
So, normally you end up with a "tank slapper", with the car veering from
left to right and back again, accompanied by increased heartbeat, sweating
and (hopefully) huge relief when/if you regain control.
Fun, eh?
>When exiting Lesmo 2 at Monza you will often find that the car doesn't want
>to stop turning right as you exit the corner (because the back end is
>sliding out), so you have to steer hard left and put just the right amount
>of pressure onto the throttle so that the weight is on the rear wheels but
>you don't get wheelspin.
>You then normally find that, if you do regain traction, the front wheels
>suddenly begin to bite and you have to react very fast to avoid the car
>steering off to the left again and into the hedge.
>So, normally you end up with a "tank slapper", with the car veering from
>left to right and back again, accompanied by increased heartbeat, sweating
>and (hopefully) huge relief when/if you regain control.
>Fun, eh?
DG
> >"Opposite Lock" is when you turn the wheel into a slide until it hits the
> >"stops" or lock. Turning into a slide until you "can'ts turn no more!"
DG
You say "natural instinct". I was wondering if it really is. It certaintly
feels like it but surely it must be something we learned somewhere along the
line. I think my own personal lesson would be trying to do a broadside
slide with my bike when I was a lad.
Cheers
Stewart
>> >"Opposite Lock" is when you turn the wheel into a slide until it hits the
>> >"stops" or lock. Turning into a slide until you "can'ts turn no more!"
><snip>The tail starts to come around
>> and you are gonna hit the armco - so your natural instinct is to turn
>> left and bring the car back into a "straight" position, and maximise
>> exit speed. <snip>
>DG
>You say "natural instinct". I was wondering if it really is. It certaintly
>feels like it but surely it must be something we learned somewhere along the
>line. I think my own personal lesson would be trying to do a broadside
>slide with my bike when I was a lad.
In any case, it is certainly something we pick up as we go - earlier
in my GPL career i'd just give up and let the tail hit the armco and
hope for the best, then I learned how to use the throttle/brakes and
"opposite lock" to actually get a better run through the Lesmos than
trying to keep it 'stable'.
DG