when i go to make a track, the colors of the original track are still on the
track when like the ashpalt is turned off? how do i change these colors like
sky, grass, and aspalt?
when i go to make a track, the colors of the original track are still on the
track when like the ashpalt is turned off? how do i change these colors like
sky, grass, and aspalt?
HTH
Z.
Don't know a lot about this as well, but I do know that the untextured
colors for objects around the tracks are embedded in the 3do files. I've
been able to change some, but not all of them. You'll need a hex editor,
and some knowledge of hex. For example, in the N2 3do files the colors will
be listed as a hex number instead of a palette value. This is, and can be
rather confusing and time consuming. I am no expert and even an expert
would not be able to teach you how to change the untextured object colors in
this forum. May I suggest you take a look at the information provided at:
http://sim***world.simplenet.com/
In their track edits page under file information. This will give you some
idea of the extent of the problem with changing the untextured object
colors.