rec.autos.simulators

N4 multiplayer gripe

Thom j

N4 multiplayer gripe

by Thom j » Thu, 12 Jul 2001 23:20:52

And this David is what I usually receive 99.9% of the time on Vroc
with GPL racers!! :-)

| Agreed gents..online racing is very important to me. To experience a nice
| clean sierra race is so sweet. However many can and do turn out so
| disappointing.
|
| I also do not like the instant swearing and volatility of the N4 pick up
| racers in general. Online incidents obviously happen but when the
| respect,courtesy, and safe driving occur that happen a whole lot less.
|
| Happy racing guys (and gals)...
|
| Dave Ciemny
| Mookytc
| > Well I pay nothing for Vroc and I feel that the majority are courteous
| clean
| > racers [even in most pickup races from Int short & above] Sadly this is
| not
| > the case via N4..
| >

| > | Its what ya get for free racing. If it were pay to race it would be
| > | different
| >
| >
| >
| > ---
| > Outgoing mail is certified Virus Free.
| > Checked by AVG anti-virus system (http://www.racesimcentral.net/).
| > Version: 6.0.262 / Virus Database: 132 - Release Date: 6/12/2001
| >
| >
|
|

---
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REDLINE42

N4 multiplayer gripe

by REDLINE42 » Fri, 13 Jul 2001 01:17:53

My "2 cents" Come back to Nascar 3 online. I seems to be that wreakers get
more jollies from seeing cars go airborne, thus the migration to Nascar 4.

This past weekend this has gotten my nerve in Nascar 4 so much that if I get
wreaked out (with damage on) on the pace/1st turn that I'll do my best to
take out the rest of the race, ala Nascar payback. Why wait till next
weekend? And these were in rated 3 races. My apologies to anyone (serious
Sim racer) for my behavior (I'm 47). But it is very frustrating. Thus you
will find me in N3 online more than N4.

Leagues? Don't care for the Time/Commitment, silly ass rules of leagues.
Simracer.net now requires you to have a cable/dsl connect with a trace route
to even think of joining. Remember still over 50% of Internet connections
are of a dialup connection in the USA. A good 56k connect can work for
clients.

But seriously, I personally prefer full pace/yellows, and as far as pickup
races with Sierra/Pappy servers, has anyone ever raced on a monitored
public/open server? If some of these servers were ever monitored so that
drivers that didn't behave would get ejected we would all see much better
racing.

This has worked for me (hosting) in Nascar Legends/Need for Speed High
Stakes <<<<< I know, I know, but remember many of us got are start on the
R&T NFS. The "Eject" function is there for a reason. Warper's, Wreaker's
Wrong Wayer's, Suspected Cheater's just Eject'em.

Long Practice's and monitoring generally results in a better quality open
races. Remember Wreaker's are an impatient lot.

Just my "2 cents worth"

El Mandait

N4 multiplayer gripe

by El Mandait » Fri, 13 Jul 2001 02:55:29

Gerald,

I really feel your pain. I been racing online for a while and I got N4 about
a month ago. I know how to race clean and I think I only caused 2 wrecks in
the 100+ races I ran on N4 so far. The pace lap is the easiest lap for
Christ sake!!! Hell, I don't think its all that hard to run a clean race at
Daytona or Talladega either. You just have to concentrate a little. I really
don't understand how many losers are out there. (Based on a level 4-10 SS
server)

Anyway, online racing is not very much fun to me anymore becuase I out of
those 100+ races I think I have finished about 5 without incident. I am
really frustrated with it and at the same time ***ed. :(

The first two weeks I had N4 I worked so hard to get my SS RTG to 5 and my
LPI to 50. In the last two weeks I have had nothing but bad luck cuz of
lamers and my rating has been back to 3 twice and my LPI down to 16. In that
two week span I never caused any of the wrecks I was involved in. Many times
it was a 4-10 server as well. My RTG is back to 4 for SS now, for how long I
have no idea.

I wish there was some other place to log on for online racing of the serious
kind. Perhaps I should look into a leaugue.

Eric

Gerald Moo

N4 multiplayer gripe

by Gerald Moo » Fri, 13 Jul 2001 21:54:59


> This past weekend this has gotten my nerve in Nascar 4 so much that if I get
> wreaked out (with damage on) on the pace/1st turn that I'll do my best to
> take out the rest of the race, ala Nascar payback.

Ughhh... I hope you find some way to restrain yourself in the future.
Being a wrecker is WAY worse than having no skill.  I find a nice cold
"lemonade" and some time away from the "car" helps me cool off when I
start wanting revenge.

Yeah, some of them are pretty silly.  And unenforceable.  And subject
to bias.  I wouldn't mind having the time to commit to a good league,
I just dont have it.

I can't decide if yellows are better or worse.  If everyone is
reasonably talented, and there isn't a wreck on every restart, then
yellows are great.  Otherwise, it seems to be even worse torture.  I
bet it cuts out a lot of wreckers and donut-boys, but if there are a
few people that are giving an honest effort but just dont quite have
the skill yet, and can't recognize that, it can still be hell.  I have
left more than a few online races right after practice when it was
obvious I was not up to snuff.  I dont care to inflict any
inexperience on someone who is much further along than I am and
possibly spoil their enjoyment.  So I leave.  And then, generally go
to a testing session or single player practice session and try to
improve.  Or go find a race at a track I know I am good at.
</soapbox>

A few times.  But generally no.

I generally agree.

Is there a way to prevent folks from entering after a certain period
of time after practice starts, but before it ends?  Sort of a "be here
at least 45 minutes before practice ends, or you wont get in" kind of
function.  If so, that would really help.  The shepherd would also
have more time to watch over the flock, and cull out any that can't
hack it.

Please don't be a wrecker.

Gerald

Eddie Petti

N4 multiplayer gripe

by Eddie Petti » Fri, 13 Jul 2001 22:07:02



> > Leagues? Don't care for the Time/Commitment, silly ass rules of leagues.

> Yeah, some of them are pretty silly.  And unenforceable.  And subject
> to bias.  I wouldn't mind having the time to commit to a good league,
> I just dont have it.

Sure, silly rules, like maybe not wrecking people on the pace lap or taking
out the entire field.

Actually from your comments about taking out the field, it sounds like you
run exactly where you should, the pickup races.  Kind of lame attitude you
have there.  Just because someone ruined your fun, you're going to ruin
everyone's fun.  If you were on my server, I'd certainly add you to the
muzzle list so you couldn't rejoin.

Thanks.

Uncle Feste

N4 multiplayer gripe

by Uncle Feste » Sat, 14 Jul 2001 01:08:00


> > Long Practice's and monitoring generally results in a better quality open
> > races.

> Is there a way to prevent folks from entering after a certain period
> of time after practice starts, but before it ends?  Sort of a "be here
> at least 45 minutes before practice ends, or you wont get in" kind of
> function.  If so, that would really help.  The shepherd would also
> have more time to watch over the flock, and cull out any that can't
> hack it.

Don't think you can but there may be a workaround.  Like a short
practice combined with a long warmup period.

--

Fester

Gerald Moo

N4 multiplayer gripe

by Gerald Moo » Sat, 14 Jul 2001 03:41:21

Why do you need a "rule" prohibiting these things?  One league I was
looking at for a while had a really convoluted way for deducting
series points for all manner of "incidents".  I felt it was both
unnecessary to do so and *possibly* open to bias on the part of the
league members handing out penalties.  If someone is a big screwup,
you should be able to identify this in practice races, and remove them
from the league.  Everything else is "just one of them racing deals" -
just let the points sort themselves out.  The season is 20-30 races
long, and the cream *will* eventually rise.

As far as being a wrecker, I want to make ABSOLUTELY clear it was the
previous poster REDLINE426 who was doing that.  And I agree, he
probably gets what he deserves.

Gerald Moore


> Sure, silly rules, like maybe not wrecking people on the pace lap or taking
> out the entire field.

> Actually from your comments about taking out the field, it sounds like you
> run exactly where you should, the pickup races.  Kind of lame attitude you
> have there.  Just because someone ruined your fun, you're going to ruin
> everyone's fun.  If you were on my server, I'd certainly add you to the
> muzzle list so you couldn't rejoin.

Eldre

N4 multiplayer gripe

by Eldre » Sat, 14 Jul 2001 05:45:02


That would suck.  So even if you're going to a track you know well, you have to
sit through 45 minutes of practice just to make the race?  Especially if you
know you won't qualify well.  Most of the time, I jump in a race that's just
about to start, and don't even BOTHER to qualify.  If I know I'll be in the
back anyway, why waste the effort(and the time)?

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
F1 hcp. +16.36...Monster +366.59...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Eldre

N4 multiplayer gripe

by Eldre » Sat, 14 Jul 2001 05:45:01


Some people don't take practice races as seriously as the real league race.
They may try new setups/lines/strategies that they wouldn't take a chance on in
a points race.  Plus, sometimes the practices are 'open' for anyone to join,
not just league members...

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
F1 hcp. +16.36...Monster +366.59...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Gerald Moo

N4 multiplayer gripe

by Gerald Moo » Tue, 17 Jul 2001 21:16:40

Maybe 45 minutes is a little too long... maybe not.  I was going for
more of a cross between leagues and straight pickup races, not how I
think all pickup races should be run.  If someone is willing to show
up 45 minutes early, I think that it would be less likely that they
are part of the "lets see how far we can get airborn at the end of pit
lane" crowd.

I also think nobody knows a track so well that 45 minutes of seat time
won't help them.  If nothing else, you can experiment with making an
even better setup.  Or swap war stories.  Make a few pals or give out
advice.

Contrast this to the 45 minutes you might spend waiting for practice
to finish, qualifying to finish, and then getting wrecked out of
SEVERAL races on the first lap or so, then either A: nursing your car
around trying to complete the race, or B: disconnecting and trying
again on another server.

If you choose B, good luck.  Most of the races I see (on SIERRA
anyway, is there another choice?) are 0-10 superspeedways.

I did have some luck over the weekend.  25th to 3rd at Texas, and
several top 5's at the supers.  Maybe I am getting better at staying
out of trouble.

Gerald



> (Gerald Moore) writes:

> >> Long Practice's and monitoring generally results in a better quality open
> >> races.

> >Is there a way to prevent folks from entering after a certain period
> >of time after practice starts, but before it ends?  Sort of a "be here
> >at least 45 minutes before practice ends, or you wont get in" kind of
> >function.  If so, that would really help.  The shepherd would also
> >have more time to watch over the flock, and cull out any that can't
> >hack it.

> That would suck.  So even if you're going to a track you know well, you have to
> sit through 45 minutes of practice just to make the race?  Especially if you
> know you won't qualify well.  Most of the time, I jump in a race that's just
> about to start, and don't even BOTHER to qualify.  If I know I'll be in the
> back anyway, why waste the effort(and the time)?

> Eldred


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