No matter how good it looks i just can't imagine any NFS game being
realistic enough to satisfy any true "sim" fan, the NFS series have
always been targeted more to kids and those types who enjoy arcade
style easy to play race games,
The full version of NFS Porsche is out on Warez now, but i'm not going
to waste my time d/ling it, i'll wait for the smaller demo and give it
a shot when it comes out, but if it's anything like all the previous
NFS titles it'll probably have the same lifespan on my hard-drive,
which is about 5 minutes! ;-)
>Sounds like this game may bring them all out of the closet!!! Thanks for the
>update Stash. Sounds like I will be driving a new sim next week. LOL
>> I took the liberty of trying NFS5 "Porsche 2000" on a friends PC today.
>> I ventured into the new car garage, and when I selected a car, I could
>> click on the hood (and it would open), I could click on the door (it
>> would open as well) and zoom inside the car for a look. Top down? Click.
>> Top up? Click again. VERY COOL. I can't wait to see what the West's have
>> done with this concept in WSC.
>> Also - you guys might be very surprised by the physics in NFS5. You can
>> definitely feel and see these cars moving on their suspension. And the FF
>> is very close to GPL - I think because the physics are better, you get
>> better FF. If you "saw" your wheel left and right, you can feel the
>> build-up in the FF as the weight transfers.
>> And the graphics, ahhhh the graphics. I believe WSC is definitely on
>> track to do battle graphically with NFS5 from what I've seen. Slam me if
>> you want for trying something before it's released, but I assure you I'll
>> be the first in line at EB when NFS5 hits the shelf this week.
>> Well, now I have something to keep me busy until GP3. That will then keep
>> me busy until WSC :P
>> Can't wait!
>> Stash