rec.autos.simulators

Controller woes in rFactor

Remco Moe

Controller woes in rFactor

by Remco Moe » Tue, 13 Sep 2005 19:45:00

On Fri, 9 Sep 2005 23:25:26 +0200, Uwe =?iso-8859-15?Q?Sch=FCrkamp?=



>> Normally you don't have sound when you're in the Windows Game
>> Controllers Applet. When I checked the status in the Applet while
>> playing music, I saw some spiking.

>> The reason I don't see spiking in Papyrus based games had to do, I
>> guess, with some kind of filter. For example, keep the last x samples,

>> drop the lowest and highest value, and use the mean of the remaining
>> values. That will solve 99% of the problems.

>> Anyway, I'm trying my Audigy2 soundcard instead of the onboard
>> soundcard tonight, I hope that will solve it.

>Hi Remco,

>good seeing you online in rFactor tonight, looks like you solved the
>problem? Have you tried an el-cheapo gameport->USB adapter like the
>Rockfire with your setup? My gameport-TSW2 now runs over one of those,
>and it's quite good.

Nope, still haven't solved the problem. As a matter of fact, I created
a new one, my sound isn't working anymore. I don't have an active mxer
anymore, and so far I didn't succeed to install one.

I also do have a Rockfire USB-GP converter, but it doesn't work well.
The range is too small, so it's like driving with keys :-( Thanks for
the tip, though.

Cheers!

Remco

PlowBo

Controller woes in rFactor

by PlowBo » Wed, 14 Sep 2005 02:59:55

Try one of those Logitech Srim Pro wheels, I think you can do it for a day
or 2 at most stores take it back, I hear many like the wheel?
locate and procure a MS FF wheel?

dang.  Not much help after all now, huh?

Remco Moedt enlightened us with:

> On Fri, 9 Sep 2005 23:25:26 +0200, Uwe =?iso-8859-15?Q?Sch=FCrkamp?=


>>> Normally you don't have sound when you're in the Windows Game
>>> Controllers Applet. When I checked the status in the Applet while
>>> playing music, I saw some spiking.

>>> The reason I don't see spiking in Papyrus based games had to do, I
>>> guess, with some kind of filter. For example, keep the last x
>>> samples,

>>> drop the lowest and highest value, and use the mean of the remaining
>>> values. That will solve 99% of the problems.

>>> Anyway, I'm trying my Audigy2 soundcard instead of the onboard
>>> soundcard tonight, I hope that will solve it.

>> Hi Remco,

>> good seeing you online in rFactor tonight, looks like you solved the
>> problem? Have you tried an el-cheapo gameport->USB adapter like the
>> Rockfire with your setup? My gameport-TSW2 now runs over one of
>> those, and it's quite good.

> Nope, still haven't solved the problem. As a matter of fact, I created
> a new one, my sound isn't working anymore. I don't have an active mxer
> anymore, and so far I didn't succeed to install one.

> I also do have a Rockfire USB-GP converter, but it doesn't work well.
> The range is too small, so it's like driving with keys :-( Thanks for
> the tip, though.

> Cheers!

> Remco

Remco Moed

Controller woes in rFactor

by Remco Moed » Wed, 14 Sep 2005 05:31:37



I still have the original Red Leather Logitech, so it's not that I'm
totally lost. But when you've driven an Hyperstim once, the Logitech
doesn't cut it....thx for the attempt to help, though!

Cheers!

Remco

DaveH-U

Controller woes in rFactor

by DaveH-U » Wed, 14 Sep 2005 09:13:44

Hi Remco...
I use a gameport terminated wheel/pedals I made years ago... (all metal
construction), when USB became the norm I had simular problems... tried
the earth tricks etc. to no avail... I now use the Rockfire USB-GP
convertor.  Works well with all the sims I have tried, GPL, GTR,
rFactor, GTL etc.  Make sure you that you set-up your wheel with the
windows controller setup prog.  If you are not getting the range from
your axis pots... you may have to change the value... I think mine are
100k... but you may have to go to 200k.  I have also used a prog called
'Joycal.exe' (Dos prog, but I think it may still work in XP...?) that
enables you to check for full travel/adjustment of the pots in your
wheel/pedals... make sure you are getting the full travel on the pots!
Mechanically turn the pots or adjust the mechanism until you are.
Rockfire is the best way to go as long as you have sorted the pots...
you may have to eliminate any old circuitary in your wheel pedals if it
is interfering with the Rockfire... the pots in my wheel/pedal/clutch go
direct to the 25 pin game plug that then plugs into the Rockfire... 100%
  no lag and calibrates ok.  Use an ohmeter on the pinouts of the 25 way
game plug to make sure you are getting the full range from each pot!
i.e. 2-3 ohms up to the max value of the pot value 100k (200k).  You can
get the pinouts by doing a google search FOR 'GAMEPORT/25 WAY PINOUTS'.
If this fails... take up Underwater Hang Gliding... it's more fun.

Best of luck...

DaveH-UK


> On Fri, 9 Sep 2005 23:25:26 +0200, Uwe =?iso-8859-15?Q?Sch=FCrkamp?=


>>>Normally you don't have sound when you're in the Windows Game
>>>Controllers Applet. When I checked the status in the Applet while
>>>playing music, I saw some spiking.

>>>The reason I don't see spiking in Papyrus based games had to do, I
>>>guess, with some kind of filter. For example, keep the last x samples,

>>>drop the lowest and highest value, and use the mean of the remaining
>>>values. That will solve 99% of the problems.

>>>Anyway, I'm trying my Audigy2 soundcard instead of the onboard
>>>soundcard tonight, I hope that will solve it.

>>Hi Remco,

>>good seeing you online in rFactor tonight, looks like you solved the
>>problem? Have you tried an el-cheapo gameport->USB adapter like the
>>Rockfire with your setup? My gameport-TSW2 now runs over one of those,
>>and it's quite good.

> Nope, still haven't solved the problem. As a matter of fact, I created
> a new one, my sound isn't working anymore. I don't have an active mxer
> anymore, and so far I didn't succeed to install one.

> I also do have a Rockfire USB-GP converter, but it doesn't work well.
> The range is too small, so it's like driving with keys :-( Thanks for
> the tip, though.

> Cheers!

> Remco

Remco Moe

Controller woes in rFactor

by Remco Moe » Tue, 20 Sep 2005 20:40:52


>I use a gameport terminated wheel/pedals I made years ago... (all metal
>construction), when USB became the norm I had simular problems... tried
>the earth tricks etc. to no avail... I now use the Rockfire USB-GP
>convertor.  Works well with all the sims I have tried, GPL, GTR,
>rFactor, GTL etc.  Make sure you that you set-up your wheel with the
>windows controller setup prog.  If you are not getting the range from
>your axis pots... you may have to change the value... I think mine are
>100k... but you may have to go to 200k.  I have also used a prog called
>'Joycal.exe' (Dos prog, but I think it may still work in XP...?) that
>enables you to check for full travel/adjustment of the pots in your
>wheel/pedals... make sure you are getting the full travel on the pots!
>Mechanically turn the pots or adjust the mechanism until you are.
>Rockfire is the best way to go as long as you have sorted the pots...
>you may have to eliminate any old circuitary in your wheel pedals if it
>is interfering with the Rockfire... the pots in my wheel/pedal/clutch go
>direct to the 25 pin game plug that then plugs into the Rockfire... 100%
>  no lag and calibrates ok.  Use an ohmeter on the pinouts of the 25 way
>game plug to make sure you are getting the full range from each pot!
>i.e. 2-3 ohms up to the max value of the pot value 100k (200k).  You can
>get the pinouts by doing a google search FOR 'GAMEPORT/25 WAY PINOUTS'.
>If this fails... take up Underwater Hang Gliding... it's more fun.

Heya Dave,

I also have the Rockfire USB-Gameport thingy. I also use some
condensators to extend the value of the potentiometers, which are High
end Spectrol 50k. I can't get higher ones.  Even with the condensators
I don't get enough range from the axis, for example the throttle only
has 8 steps.

I've decided to convert the thing to USB to solve the whole gameport
problem. Thanks for your tips, though!

Cheers!

Remco

Troy Rosenber

Controller woes in rFactor

by Troy Rosenber » Sat, 24 Sep 2005 18:37:11

Remco get your ***back in VROC !!!



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