>I do it online all the time, and have won a few races that way. It may be
>considered wrong......but if its in the game, its in the game.
I can see your point. Riding the rails is not cheating in the same way
as changing some hex values to give you double power and triple grip.
It is something the program allows you to do.
OTOH, it *is* cheating anyway. You are cheating yourself of the
experience to do clean, fast laps. Going fast is easier that way, for
sure, but not half as rewarding. If GPL allowed you to turn right at
the Nordkehre on the Nuerburgring and to go back to the start and
finish immediately, would you do it? It would allow you to achieve
sub-one-minute Nuerburgring laps, but it would be - pointless,
wouldn't it?
And when racing online, you also spoil the fun for people who refuse
to exploit this gap in the program. Racing is governed by rules. Some
of those rules in real life are the laws of physics, others are
agreements between the drivers and officials about things you are or
are not allowed to do.
In sim racing, most of the rules (both physics and agreements) are
controlled by the software. But there are still some agreements
between the drivers that should be obeyed even if the software does
allow contradicting behavior. F.i., one is not supposed to
deliberately ram another vehicle, even though the software allows it.
Why don't you consider the rule "thou shalt not ride the rails" one of
those agreements and simply obey it? :)
But if you feel you have to ride the rails as long as GPL does not
forbid it, I think I have found a possible solution: Monza does not
have any "checkpoints" in track.ini. Now, someone must identify the
values for some points in the middle of Curva Grande and the Lesmos
close to the guard rail. A driver who goes across those points will be
black-flagged. People who host races at Monza need to use this new
track.ini file.
--
Wolfgang Preiss \ E-mail copies of replies to this posting are welcome.