rec.autos.simulators

Logitech Momo Racing Wheel First Impressions

Terry

Logitech Momo Racing Wheel First Impressions

by Terry » Mon, 02 Dec 2002 11:30:08

no big deal, but sometimes I feel like using the stick shift......not for
online races, need but hands on the wheel


> You want to be able to have both the paddles and the shifter bound to
> the shift function?  Depending on the game, some games such as F1 2002
> allow you to bind multiple buttons to the same function I think,
> although you have to hack the player file to do it.  Also, you could try
> remapping the shifter in the Logitech Profiler software so that it sends
> the same signal as the paddles.  I have not tried that, but it appears
> like it should be possible.



> > Spot on Haqsau, I had a Logi FF GP as well & went for the new MOMO,
> pedals
> > are heaps better my only complaint is you either have to use the shift
> > paddles or the gear lever not both.......but I guess it means you can
> use
> > the unused shift for wilco or something

GTX_SlotCa

Logitech Momo Racing Wheel First Impressions

by GTX_SlotCa » Wed, 04 Dec 2002 02:08:04

Oops, for what it's worth, and posterity, I meant to say you should *not*
have spiking.

is......

--
Slot

Tweaks & Reviews
www.slottweak.com

Nick

Logitech Momo Racing Wheel First Impressions

by Nick » Wed, 04 Dec 2002 02:15:35


Don't worry about it, it was only the key word ;-)

Haqsa

Logitech Momo Racing Wheel First Impressions

by Haqsa » Wed, 04 Dec 2002 10:27:00

I understood what you meant, but actually I was not referring to input
spiking, but to force spiking.  My FF GP wheel did this in all Papyrus
games if I used assymetric camber in the setup, even when it was new,
and even after the most recent driver update, which did address some of
their spiking issues.  I have heard of other people having this problem
also.  It could be almost completely eliminated by using zero latency,
but then the forces are so totally out of synch with the car that I find
it impossible to drive at the limit.  The Momo Racing wheel does not
have this problem, and it is my understanding that the reason for the
improvement is the firmware.



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