rec.autos.simulators

Homestead and Rio!!!!

Springhealed Ji

Homestead and Rio!!!!

by Springhealed Ji » Fri, 01 Mar 1996 04:00:00

Just a thought for those with ICR2 and NASCAR. Seeing that Papyrus still
included the same tracks with ICR2, I decided to try and create my own schedule
that was closer to the real 96 IndyCar schecdule. That means out with Phoenix
and Loudon, but then what about the missing dates? I decided that I would use
C***te for Homestead and Darlington for Rio. Granted they are not the best
matches, they were the closest. C***te and Homestead both being 1.5 miles
and kind of looking the same. You can just pretend that the lights on the
backstretch are palm trees! :) There is that *** bend in the front straight
which is tough but it works out okay. Darlington and Rio are both about 1.3
miles around, granted they differ in shape but still. This is a fun track to
run an IndyCar on, with the banking if you drive a smooth enough line you don't
have to lift off the throttle at all. Just using the default setup without much
practice I could lap at 235 mph. With some tinkering I suppose that could be
pushed to 240+ Fun!
Well this has just been a thought. If anyone has any better ideas please do
tell.

chris

Jeff Vince

Homestead and Rio!!!!

by Jeff Vince » Thu, 07 Mar 1996 04:00:00


>Just a thought for those with ICR2 and NASCAR. Seeing that Papyrus still
>included the same tracks with ICR2, I decided to try and create my own schedule
>that was closer to the real 96 IndyCar schecdule. That means out with Phoenix
>and Loudon, but then what about the missing dates? I decided that I would use
>C***te for Homestead and Darlington for Rio. Granted they are not the best
>matches, they were the closest. C***te and Homestead both being 1.5 miles
>and kind of looking the same. You can just pretend that the lights on the
>backstretch are palm trees! :) There is that *** bend in the front straight
>which is tough but it works out okay. Darlington and Rio are both about 1.3
>miles around, granted they differ in shape but still. This is a fun track to
>run an IndyCar on, with the banking if you drive a smooth enough line you don't
>have to lift off the throttle at all. Just using the default setup without much
>practice I could lap at 235 mph. With some tinkering I suppose that could be
>pushed to 240+ Fun!
>Well this has just been a thought. If anyone has any better ideas please do
>tell.

   I'd suggest using Pocono for the Brazil track.  True, it's .7 miles
too long (Brazil is actually 1.8 miles long) and has three turns
instead of four.  However, it does have the wide (fast!) straights and
*flat* turns (most US ovals have *way* too much banking) of the Brazil
track.  I've done 220+ laps there just trying it out...


Pick one or more: Model Rockets (competition-NERCB) / PCs (even Atari!) /
ICR-PRO / NASCAR-NRL / Who needs a life when you have multiple non-lives?


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