rec.autos.simulators

Attention Thunder "critics"

Bruce Mill

Attention Thunder "critics"

by Bruce Mill » Sun, 27 Oct 2002 21:02:19

I don't post here very often, and this is the first post of this
nature I have made, but I can't stay quiet forever.  It is very
tiresome and discouraging coming into this group that I have read and
enjoyed nearly every day for the past two years and still seeing a
significant number of the posts devoted to Nascar Thunder bashing.
OK...we "get it" ... the game has been out for a bit now... some of
you don't still like this game... the rest of us know you don't like
it from numerous posts reminding us over and over and over.  Enough
please.

A recent post (from a very active critic) mentions problems with tire
wear and AI.  Please know that there is a standing request from the
maker of Thunder at High Compression to post bugs, criticism, and
suggestions for making the game better.  Why not do something
constructive like point out the problems that you see to this NG for
our general awareness (without shouting for the 30th time that Thunder
is a piece of (expicative)) and then go to that forum and register the
complaint.  Of course, we can't be sure that the problems will be
fixed with a patch, but numerous complaints in an mature manner and in
the appropriate forum are more likely to trigger a patch than constant
whining in here, and will make this NG a more enjoyable place.

If Thunder is not satisfactory to you, why not play some other game?
"Doctor, it hurts when I do this" so the doctor says "well, don't do
that any more!".  Take two N2002s and a GPL and call me in the
morning.

Mario Gam

Attention Thunder "critics"

by Mario Gam » Sun, 27 Oct 2002 21:27:13

Nice to read ...lol good post...I agree 110%     :))


Tim Mise

Attention Thunder "critics"

by Tim Mise » Sun, 27 Oct 2002 22:45:06

Amen brother!


Doug Elliso

Attention Thunder "critics"

by Doug Elliso » Sun, 27 Oct 2002 23:26:45


So feel free to comment about a new title - just dont criticise it too much.

lmfao

Doug

Jon

Attention Thunder "critics"

by Jon » Sun, 27 Oct 2002 23:55:28

ha........................ya just can't leave it alone can ya..............

TDRacin

Attention Thunder "critics"

by TDRacin » Mon, 28 Oct 2002 00:11:37

If you think anything will be fixed with a patch, you don't know much about
EA Sports, or Ed Martin.  While some may appreciate your wishful thinking,
the reality is you're wasting your breath.  History speaks for itself.  The
patch will come in the form of NT2004.  And then the patch for that will be
NT2005, etc.  They may reach the level of papy products eventually, maybe.


Alan Bernard

Attention Thunder "critics"

by Alan Bernard » Mon, 28 Oct 2002 03:54:33

I return to my earlier thought about all this.  It's pretty simple.

If it's not GPL or Nascar 2003 or developed by Papyrus, it's no good.  It's
the way things have been going on around here for years.

If someone thinks GPL and N2003 are the best racing simulators available,
that's fine.  It just doesn't mean that what is said is true for everyone.

Everyone is entitled to an entitlement, though volume, by the same dozen or
so posters, does not mean that no one else is entitled to their entitlement.

It's the old ETE theory.  :)

Alanb

Doug Elliso

Attention Thunder "critics"

by Doug Elliso » Mon, 28 Oct 2002 04:21:52


ya..............

It's what he said.  He's decided that he's had enough of people saying they
dont like it - but I'm sure he'd be happy if people said they did.

I mean - I know you're a narrow minded fool anyway - but really - I'd hope
you could actually read.

Doug

Jason Moy

Attention Thunder "critics"

by Jason Moy » Mon, 28 Oct 2002 04:48:20



Are they going to issue a patch to fix the *worst track models I have
ever seen in a computer game* ?  Are they going to issue a patch to
desaturate the obviously Disney-land inspired textures?  Are they
going to issue a patch with the career mode from the consoles?

Assuming the answer to each of these questions is no, why do I give a
shit if they fix the tire wear model?  Are they also going to fix the
camber model so that the setup parameters affect the car in a
realistic manner?  Are they going to add a multiplayer that is not
only usable but smooth and stable on an analog modem with 42 people?

We already have a simulation that is superior in nearly every way and
is played by the actual professionals who participate in the sport and
can attest to its realism without being handed a fistful of dollars.
It should annoy EA that their multi-million dollar posterboy
exclusively races Papyrus motor simulations.  The arguments in favor
of Thunder that I've read on this ng can be neatly summarized by "It's
easier, therefore I like it more.  It also runs faster than N2002
because the car models drop to 5 polygons when they get 3 feet away
from the camera."

Anyway, there are enough vigilant anti-Papyrus guys here who can
always forward my tire wear/heat sentiments to Ed "we'll add yellows
to multiplayer and fix the AI/damage model in a patch" Martin.

No one ever answered my previous question about baseline setups for
the SSM mod, by the way.  Particularly looking for good baseline Vette
setups that are fairly timid so I can do some tuning.  I realize I'm
risking my reputation as an anti-EA guy here by posting this.  Now I
think I'll go play some Madden 2003 or BF1942...

Jason

Jason Moy

Attention Thunder "critics"

by Jason Moy » Mon, 28 Oct 2002 05:02:47

On Sat, 26 Oct 2002 18:54:33 GMT, "Alan Bernardo"


>If it's not GPL or Nascar 2003 or developed by Papyrus, it's no good.

F1 2002 is good.
Grand Prix 2, for its time, was good.
Sportscar GT is good.
Dirt Track Racing 2 is great (the earlier games were good).
Rally Trophy is good.
Mobil 1 Rally Championship is great.
NASCAR Heat is good.
Rally Masters is good.
F355 for the Dreamcast is great.
Le Mans 24 Hours for the Dreamcast is good (dunno what happened to the
PC port)
Cart Flag-to-Flag for the Dreamcast is arcade-oriented rubbish but
still good
Madden 2003 is good, altho it would be great if you could edit the
aggressiveness of the CPU coaches and if it had the playbook editor
from the consoles.
Battlefield 1942 is good.
System Shock 2, Deus Ex, Thief, Thief 2, No One Lives Forever, and No
One Lives Forever 2 are all great.
Sex is good.

NASCAR Thunder is ok.  It's not NASCAR Road Racing or 2000 or
Revolution (or the PC version of the actually good Dreamcast Le Mans
24 Hours game), but few games are that bad.  I'd put it on the same
level with F1 2000.  If the obvious bugs were fixed, the track models
were fixed, the career mode from the consoles was added, the textures
were desaturated (this really amazed me, I find the texture quality to
be closer to SCGT and F12k than F1 2002 or any other modern sim), and
the physics model was fixed so that a.) the car responded to input in
a predictable and semi-realistic manner and b.) changing setup
parameters altered the handling of a car in a predictable and
semi-realistic manner then I think it could be a good or even great
sim.  It's not there yet, but I certainly don't want to discourage the
developers from trying.  Tiburion is much closer to being on the right
track than the previous EA Nascar developer.

Oh wait, I'm the guy who spent 2 hours racing the AI at Atlanta for
the fun of it but is a tireless EA basher and Papy zealot for posting
my critique of the tire/camber modelling.  My bad.

Anyway, next time you have something personal you'd like to argue,
please attempt to include facts that support your argument so that the
flamefest is at least fun and maybe interesting.  The "nyeah nyeah
you're an anti-Papy anti-EA anti-sex anti-anti" finger pointing is
tiresome when there's no factual evidence to support those statements.

We have more proof of Francois Menard being a *** via his
fascination with pastels than we do that anyone on this board is
biased towards a particular game developer.

Jason

Jon

Attention Thunder "critics"

by Jon » Mon, 28 Oct 2002 06:05:25

You know?.................... You would'nt  know shit if it was spoon fed to ya, which
is pretty bad considering  your full of the stuff.

Doug Elliso

Attention Thunder "critics"

by Doug Elliso » Mon, 28 Oct 2002 06:54:50


You and red should form a double act

Doug

Doug Elliso

Attention Thunder "critics"

by Doug Elliso » Mon, 28 Oct 2002 07:00:49

Where have I talked about the product? Where have I made criticism or praise

even notice or take the time to see if I'd made any comments about it
whatsoever.

I havnt played it - and have no intention of doing so - as a result - I have
not and will not pass judgement on it.

You're just jumping on the slag-off-doug bandwaggon as usual. Baaaaaaaaa

Doug

Doug Elliso

Attention Thunder "critics"

by Doug Elliso » Mon, 28 Oct 2002 07:47:48




> > > So, what do you think Dougie ? Have you played it yet ? Or just
tagging
> > > along with the rest of the sheep as per normal. Baaaaaaaaaaaaaa

> > Where have I talked about the product? Where have I made criticism or
praise

> > even notice or take the time to see if I'd made any comments about it
> > whatsoever.

> > I havnt played it - and have no intention of doing so - as a result - I
have
> > not and will not pass judgement on it.

> > You're just jumping on the slag-off-doug bandwaggon as usual. Baaaaaaaaa

> Don't dish it out if you can't take it, Dougie.
> Your past history on RAS shows you to be a leader in the field of
> slagging others off. So don't start crying when you get bit.

Answer my question - where did I talk about the product - and thus did you
or did you not automatically jump to a false conclusion.

Doug

Doug Elliso

Attention Thunder "critics"

by Doug Elliso » Mon, 28 Oct 2002 08:32:59


Good argument

Doug


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