I] WHAT THE PATCH FIXES
SAVE RACE: When you leave a race session, you will now be prompted to
save
the race. This prompt will only appear if you have qualified, or if
you
have run 3 or more laps of the race. You may not save multiplayer
races.
AI: Atlanta AI pitting would not pit in their pit window. They would
fake
like they were going into the pit then come right back onto the track.
AI: Now, the AI should not collide with your car in the pits. The
cars
may still go right through you, but they will not cause any damage.
PACELINE CHEAT PROBLEM: We removed the ability to cheat by crossing
the
start/finish line, then backing over it while pacing. If you did
this,
you could then pass all the cars to gain position.
MULTIPLAYER: 39 players are now allowed in multiplayer. This
enhancement
was made to accommodate the needs of the NASCAR Racing Online Series.
MULTIPLAYER: Multiplayer car assignments are now correct. The server
will be assigned to the 96 car, and all joining clients will be
assigned
to cars in order of joining the race.
MULTIPLAYER: When the server leaves the race, the client will be
exited
from the race.
MULTIPLAYER: We fixed the problem which could cause client cars to be
placed in the wrong position on starting grid.
IPX NETWORK PROBLEM: Fixed situation where sometimes a user could not
connect when the server was on Race Weekend screen.
ARCADE MODE: Arcade mode has been added to multiplayer racing. You
can
select Arcade or Simulation mode in your Multiplayer Race Options
screen.
ARCADE MODE: Records set in Arcade mode will no longer register on
your
player track record. Since it is easier to drive in Arcade mode, it
wouldn't be fair to compare Arcade times to Simulation times.
RENDITION 4-bit GRAPHICS OVERRIDE: If you have 16 MB of ram and you
are
using the Rendition specific .ex, you may wish to use the 4-bit track
textures. To use, start the game by typing NASREND -4 <enter>.
CAR SETUP: The limits of some of the settings in the car setups are
no
longer incorrect.
CAR SETUP: All the car setup files will now be available. Previously,
if you used the minimum installation, you could not access any setup
files
you saved as well as some of the setups provided by the game.
ENTRY LISTS: We now allow 128 cars in "All Drivers" display for entry
list
screen. Previously it was limited to 60 cars displayed.
ENTRY LISTS: You may now use keyboard controls to manipulate items in
entry
lists:
swapping items in player's entry list < > keys
delete an item from entry list Del key
erase a .CAR file DEL key (if selected
item was
in all drivers
list)
sort entry list by alphabetic A key
sort entry list by car number S key
CHAMPIONSHIP SEASON: The championship season win screen will only
appear
if you have won the entire season, not just the last race. The screen
has a small graphic problem that has been fixed.
CHAMPIONSHIP SEASON: Game will no longer crash if you select a
completed
season when resuming a saved season.
DARLINGTON CHAMPIONSHIP SEASON RACE LENGTHS: The second race at
Darlington
was not the correct length. The second race was always the same
length as
the first.
Win 96 B JOYSTICK PROBLEMS: Users of Windows 95 B using FAT32 should
no
longer have trouble recognizing the joystick or wheel/pedals in the
game.
Cyrix and 486 JOYSTICK PROBLEMS: We have lessened the twitchiness in
the
steering on these systems. Some problem still persists, but it is
significantly less.