Impressive. A woman modelised with more than 100000 vertices, with
smooth motion on a window, on a desktop at 1600x1200x32 bit !
I also see the auto environemental mapping. A buble of mercure with
more than 10k vertices on a box. The mapping of the box reflected
on the buble. With the mouse we could pull somme vetices that make
the buble riplle and the environemtal mapping follow the deformation.
Again on a big window and very smooth.
I could'nt go to the nvidia conference to learn more :o( But a
fellow-worker of mine, go to a nvidia conference in London.
Thursday, if there is non confidential material, i'll tell
u more about it.
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Sebastien Tixier - Game Developer