rec.autos.simulators

Racer 0.49 Controls

Pat Dotso

Racer 0.49 Controls

by Pat Dotso » Wed, 26 Dec 2001 12:59:20

How do I set up a Force RS/Performance Pedals in Racer?

The pedals are on a separate device from the wheel.

Thanks,
Pat Dotson

Pat Dotso

Racer 0.49 Controls

by Pat Dotso » Wed, 26 Dec 2001 14:08:15

Never mind.  Figured it out after looking at Alison's ctrl
settings.

What I need now is some non-linear steering!
--
Pat Dotson


> How do I set up a Force RS/Performance Pedals in Racer?

> The pedals are on a separate device from the wheel.

> Thanks,
> Pat Dotson

Pat Dotso

Racer 0.49 Controls

by Pat Dotso » Wed, 26 Dec 2001 14:07:40

Never mind.  Figured it out after looking at Alison's ctrl
settings.

What I need now is some non-linear steering!
--
Pat Dotson


> How do I set up a Force RS/Performance Pedals in Racer?

> The pedals are on a separate device from the wheel.

> Thanks,
> Pat Dotson

Ruud van Ga

Racer 0.49 Controls

by Ruud van Ga » Sun, 30 Dec 2001 05:32:38

On Tue, 25 Dec 2001 00:07:40 -0500, Pat Dotson


>Never mind.  Figured it out after looking at Alison's ctrl
>settings.

>What I need now is some non-linear steering!

In data/ctrlsets/mouse.ini, you'll find an example of non-linear
steering:

  steerleft
  {
    ; Index intro controller list from above section (default is 0)
    controller=0
    axis=x
    min=0
    max=-1000
    linearity=0.3
  }
  steerright
  {
    axis=x
    min=0
    max=1000
    linearity=0.3
  }

Linearity default is 1 (fully linear). 0 will get you severe
non-linear steering.

Hope that helps,

Ruud van Gaal
Free car sim  : http://www.marketgraph.nl/gallery/racer/
Pencil art    : http://www.marketgraph.nl/gallery/

Pat Dotso

Racer 0.49 Controls

by Pat Dotso » Sun, 30 Dec 2001 10:04:28

Great!  This is going to help a lot.
--
Pat Dotson

> On Tue, 25 Dec 2001 00:07:40 -0500, Pat Dotson

> >Never mind.  Figured it out after looking at Alison's ctrl
> >settings.

> >What I need now is some non-linear steering!

> In data/ctrlsets/mouse.ini, you'll find an example of non-linear
> steering:

>   steerleft
>   {
>     ; Index intro controller list from above section (default is 0)
>     controller=0
>     axis=x
>     min=0
>     max=-1000
>     linearity=0.3
>   }
>   steerright
>   {
>     axis=x
>     min=0
>     max=1000
>     linearity=0.3
>   }

> Linearity default is 1 (fully linear). 0 will get you severe
> non-linear steering.

> Hope that helps,

> Ruud van Gaal
> Free car sim  : http://www.marketgraph.nl/gallery/racer/
> Pencil art    : http://www.marketgraph.nl/gallery/


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