rec.autos.simulators

physics of racing, part 26

Brian Beckma

physics of racing, part 26

by Brian Beckma » Fri, 20 Jul 2001 00:15:16

Here are my latest chicken-scratchings for your amu***t:

http://www.racesimcentral.net/(need free viewer =
from www.lizardtech.com)=20
http://www.racesimcentral.net/

the best renditions of the prior 25 parts remain at =
http://www.racesimcentral.net/, thanks to Peter =
Ogden :-)

Ashley McConnel

physics of racing, part 26

by Ashley McConnel » Fri, 20 Jul 2001 00:23:04

Printing as we speak for the train journey home :)

Thanks again Brian,
Ash

| Here are my latest chicken-scratchings for your amu***t:
|
| http://www.racesimcentral.net/(need free viewer =
| from www.lizardtech.com)=20
| http://www.racesimcentral.net/
|
| the best renditions of the prior 25 parts remain at =
| http://www.racesimcentral.net/, thanks to Peter =
| Ogden :-)
|
|
|

Ruud van Ga

physics of racing, part 26

by Ruud van Ga » Fri, 20 Jul 2001 19:53:42



Thanks very much, Brian. Downloading it right now. :)

Ruud van Gaal, GPL Rank +53.25
Pencil art    : http://www.racesimcentral.net/
Free car sim  : http://www.racesimcentral.net/


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.