rec.autos.simulators

How did this game get developed without us knowing??

Doug Hoo

How did this game get developed without us knowing??

by Doug Hoo » Wed, 20 Aug 2003 13:06:28

Man I can't wait to race this one !!!! Looks awesome. Should provide some
close racing too.

Look out GPL, LFS, NR2003 and everything else out there!!!

http://www.racesimcentral.net/

Mr. Sylvestr

How did this game get developed without us knowing??

by Mr. Sylvestr » Wed, 20 Aug 2003 17:09:42


> Man I can't wait to race this one !!!! Looks awesome. Should provide some
> close racing too.

> Look out GPL, LFS, NR2003 and everything else out there!!!

> http://www.gamecritics.com/forums/showthread.php?s=d359c97eea852bace8...

Ah ! It's no GPL. Frankly, the all-important shoe model feels
prehistoric and the low speed handling reflects that.

Mr. Sylvestre

Mike Beaucham

How did this game get developed without us knowing??

by Mike Beaucham » Wed, 20 Aug 2003 18:09:13

Oh god...

Is the control method "button mashing"???

Anyone ever play "decathalon" for Atari 2600? This is gonna be taken the
wrong way, but you have to move the joystick back and fourth as fast as
possible to run. There's a 100M sprint, hurdles (hit the button to jump), a
bunch of other games, and a 4000M run that goes into sprint mode for the
final 200M. Crazy...

Mike
http://mikebeauchamp.com


http://www.gamecritics.com/forums/showthread.php?s=d359c97eea852bace8...

ae

How did this game get developed without us knowing??

by ae » Wed, 20 Aug 2003 18:45:15

On Tue, 19 Aug 2003 05:09:13 -0400, "Mike Beauchamp"


>Oh god...

>Is the control method "button mashing"???

Its a *** by the joystick manufacturers, you will need a new
joystick for each race :-)

Andrew.

Andre Warring

How did this game get developed without us knowing??

by Andre Warring » Wed, 20 Aug 2003 20:42:14

On Tue, 19 Aug 2003 04:06:28 GMT, "Doug Hook"


>http://www.gamecritics.com/forums/showthread.php?s=d359c97eea852bace8...

This is -certainly- no GPL!

Andre

Gerald Moo

How did this game get developed without us knowing??

by Gerald Moo » Thu, 21 Aug 2003 00:00:14


> Oh god...

> Is the control method "button mashing"???

> Anyone ever play "decathalon" for Atari 2600? This is gonna be taken the
> wrong way, but you have to move the joystick back and fourth as fast as
> possible to run. There's a 100M sprint, hurdles (hit the button to jump), a
> bunch of other games, and a 4000M run that goes into sprint mode for the
> final 200M. Crazy...

I remember one for the C64 called "Caveman Ugglympics" or something.
Basically the same thing, but you had events like "fire starting" and
"wife throwing".  They also had one I remember as "Sex Games" that was
hilarious, if somewhat less professionally produced.

On a more serious tangent: aside from some really BAD things I have
seen at the gym, have there been any games that are somehow controlled
by level of physical effort and/or rhythm.  If you could make a
compelling fighting game that somehow interfaced with something like a
powerball <http://www.powerballs.com>, maybe by wireless usb...

mk dykstr

How did this game get developed without us knowing??

by mk dykstr » Thu, 21 Aug 2003 10:47:18

won't be long untill the aliens are running sub 1 hour marathons. :)

> On Tue, 19 Aug 2003 04:06:28 GMT, "Doug Hook"

>>http://www.gamecritics.com/forums/showthread.php?s=d359c97eea852bace8...

> This is -certainly- no GPL!

> Andre

Ed Solhei

How did this game get developed without us knowing??

by Ed Solhei » Thu, 21 Aug 2003 15:24:33

"Mike Beauchamp" said:

Never had an Atari...  but it sound much like the "decathalon" first played
on the PC back in '83 or '84..   "Bruce Jenner's decathalon" or something
like that I think it was called...  (not "Bruce Jenner's World Class
decathalon" that was released in '96 or so...)   Man what a keyboard
killer....  4-5 of us used to compete against each other...  all bashing up
the keyboard on that poor little Olivetti M24...  A wonder that little 8mhz
8086 CPU could take it :-)

Ohhh the memories  :o)

--
ed_

jason moy

How did this game get developed without us knowing??

by jason moy » Fri, 22 Aug 2003 00:48:55

On Tue, 19 Aug 2003 05:09:13 -0400, "Mike Beauchamp"


>Anyone ever play "decathalon" for Atari 2600? This is gonna be taken the
>wrong way, but you have to move the joystick back and fourth as fast as
>possible to run.

So that's your explanation for having one Popeye arm?

Jason

jason moy

How did this game get developed without us knowing??

by jason moy » Fri, 22 Aug 2003 00:51:02

On Tue, 19 Aug 2003 04:06:28 GMT, "Doug Hook"


>Man I can't wait to race this one !!!! Looks awesome. Should provide some
>close racing too.

>Look out GPL, LFS, NR2003 and everything else out there!!!

>http://www.gamecritics.com/forums/showthread.php?s=d359c97eea852bace8...

Will there be a fully operational railway system that can be used to
bypass sections of the course?

Jason


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