It's perfectly possible, and in light of this thread perhaps even probable,
that I just need to play around with it somemore.
It's perfectly possible, and in light of this thread perhaps even probable,
that I just need to play around with it somemore.
inclination.
So now we've gone from driving a car motionless to driving a car up on
jacks?
Look, I KNOW there are no SPRING return forces in a car. I know that if you
put it up on jacks and turn the wheel it won't center. Although it probably
WILL "relax" somewhat, even though it has no power steering.
I could show you a car that sitting motionless, * on the ground under its
own weight* has quite prominant self centering forces. In fact, most modern
Grand Prix cars fall into this catagory.
Also, the twisting of the *** IS a selfcentering spring effect :)
JIm D.
>> There are no self centering forces in a real car. What you feel is the
>> *** from the tires stretching. Try it while the car is up on jacks
>> without the wheels touching the ground. You may get some return to center
>> but that's would be from the power steering pump if you get any at all.
>> However you wouldn't get any at all in a manual steering car. If you do
it
>> would only be from the weight of the wheels due to turning axes
>inclination.
>So now we've gone from driving a car motionless to driving a car up on
>jacks?
>Look, I KNOW there are no SPRING return forces in a car. I know that if you
>put it up on jacks and turn the wheel it won't center. Although it probably
>WILL "relax" somewhat, even though it has no power steering.
>I could show you a car that sitting motionless, * on the ground under its
>own weight* has quite prominant self centering forces. In fact, most modern
>Grand Prix cars fall into this catagory.
>Also, the twisting of the *** IS a selfcentering spring effect :)
> >Actually positive caster will give self centering forces when moving.
Like
> >the way a motorcycle has more when it has stretched forks.
> EXACTLY !! ALL racecars employ high rates of
> positive caster. Even some road cars like
> Mercedes Benz are up around 10 degrees +.
Sudesh
> On Tue, 27 Jun 2000 19:50:35 GMT, "Kevin Gavitt"
> >> You will also have to alter the settings for the wheel in the
> >> Game Controllers control panel applet. The first thing you will
> >> want to do is switch off the centring spring force. Everything
> >> else is a matter of personal preference.
> >Nope. EVERYTHING is a matter of personal preference. Myself, I can't drive
> >as well without the proper self centering force. Real cars have them. In '67
> >Grand Prix cars the self centering force was actually quite high.
> Never seen one. A real car with centering force. And boy, would I hate
> it if I was parking! ;-)
> No really, self-centering is implicit when driving. Just like driving
> a bike and not falling over. I've never seen a car where I would turn
> the wheel and it would come back by itself! (while standing still
> ofcourse). And the fact that it does center while driving has nothing
> to do with a spring, like the Switch in the control panel does. That's
> just there to emulate the effect of centering while driving for games
> that don't have FF support.
> Ruud van Gaal
> MarketGraph / MachTech: http://www.marketgraph.nl
> Art: http://www.marketgraph.nl/gallery
Thanks again!
Haywood
On Tue, 27 Jun 2000 05:48:11 -0700, Phil Lee
>http://www.papy.com/gpl/download.html
>Once you have installed version 1.2, you will have a file in
>your GPL directory called core.ini.sample. This contains
>exmples of the lines required to enable force feedback.In this
>file you will find the following lines:
>[ Joy ]
>allow_force_feedback = 1
>force_feedback_damping = 5.0
>force_feedback_latency = 0.025
>max_steering_torque = 225
>You should copy these lines and paste them into the file
>core.ini in the GPL directory. This will enable force
>feedback. The numbers can be changed to alter the force
>feedback effects in GPL. They are very subjective settings and
>depend on what wheel you are using. The settings are explained
>in the file readme12.txt which comes with the version 1.2 patch.
>You will also have to alter the settings for the wheel in the
>Game Controllers control panel applet. The first thing you will
>want to do is switch off the centring spring force. Everything
>else is a matter of personal preference.
>If you need any more help just shout. There are plenty of
>people here willing to help.
>Cheers
>Phil
>GPL Rank: +66.44
>http://www.youpies.co.uk
>Got questions? Get answers over the phone at Keen.com.
>Up to 100 minutes free!
>http://www.keen.com
Next Q.
I want a little more feedback if the front is pushing and damping aint
getting me there.
Anyone out there with a wingman FF have some good numbers they can
post? (core.ini as well as control panal)
thanks,
haywood
>Thanks again!
>Haywood
>On Tue, 27 Jun 2000 05:48:11 -0700, Phil Lee
>>First you need to download version 1.2.0.1 of GPL. This can be
>>found here:
>>http://www.papy.com/gpl/download.html
>>Once you have installed version 1.2, you will have a file in
>>your GPL directory called core.ini.sample. This contains
>>exmples of the lines required to enable force feedback.In this
>>file you will find the following lines:
>>[ Joy ]
>>allow_force_feedback = 1
>>force_feedback_damping = 5.0
>>force_feedback_latency = 0.025
>>max_steering_torque = 225
>>You should copy these lines and paste them into the file
>>core.ini in the GPL directory. This will enable force
>>feedback. The numbers can be changed to alter the force
>>feedback effects in GPL. They are very subjective settings and
>>depend on what wheel you are using. The settings are explained
>>in the file readme12.txt which comes with the version 1.2 patch.
>>You will also have to alter the settings for the wheel in the
>>Game Controllers control panel applet. The first thing you will
>>want to do is switch off the centring spring force. Everything
>>else is a matter of personal preference.
>>If you need any more help just shout. There are plenty of
>>people here willing to help.
>>Cheers
>>Phil
>>GPL Rank: +66.44
>>http://www.youpies.co.uk
>>Got questions? Get answers over the phone at Keen.com.
>>Up to 100 minutes free!
>>http://www.keen.com
http://simracing.com/alison/gpl/force.htm
http://simracingmag.com/eric6.html
http://simracingmag.com/eric7.html
Bendito;
Again,
Thanks for the kind input all.
Haywood
On Sun, 16 Jul 2000 13:57:16 +1000, "Bendito"
>>Next Q.
>>I want a little more feedback if the front is pushing and damping aint
>>getting me there.
>>Anyone out there with a wingman FF have some good numbers they can
>>post? (core.ini as well as control panal)
> I found these links to very useful:
>http://simracing.com/alison/gpl/force.htm
>http://simracingmag.com/eric6.html
>http://simracingmag.com/eric7.html
>Bendito;
force_feedback_latency = 0.103000
That's what I use instead of the .225 suggested on one of those sites.
Bendito;