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Ian Parker
ICQ 21772592
>> SCGT is the first game that has fired me up enough to want to race for
>> longer than a few laps. But I am not sure how many pitstops I should make
>> during, for example 1/2hr race on 4x tire/fuel wire. Should the fuel tank
>be
>> near zero before pit stopping, and how do I know when my tires are low on
>> tread?
>The game tells you when you have a low fuel level and more often than not you
>need to stop on the next go-round or you will run out. If you think it is
>iffy,
>you can always slow down and conserve fuel until you get back to the pits,
>you
>will lose less ground than running out!
>The tires wearing out is conveyed pretty well by the handling 'going away'
>while
>you are driving....for example, a corner that could be taken at a given speed
>on
>a previous lap may have you understeering off into the grass if your tires
>are
>worn. The game also pops up a warning that the tires are worn if they get
>low
>enough, but the handling is usually bad enough before then to not need the
>warning.
>> During 1/2hr race I stop twice - does that sound about right?
>It depends on your driving style. A person who drives smoothly will use up
>the
>tires and fuel at a lesser rate than someone who drives 10/10 constantly.
>> Any pitstop strategies greatly appreciated.
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