>Forgive my ignorance, I have never used a car simulator (PC or real)
This is only one of a number of similar posts where people draw a
distinction between PC driving simulations and "real" simulations. I'd
like to know if I'm off base, but what makes a PC simulation less
"real" than any other?
Or, for that matter, a similar cut has been made, differentiating
games from simulators.
If a PC game represents some facet of driving, then I'd be tempted to
say that it was a driving simulator. This includes Hard Driving,
Stunts, and even Pole Position and Spy Hunter, which are clearly
games.
I'd like to hear other people's notions on what a "real" driving
simulation is; does the game have to model some certain favorite facet
of the driving experience, or is it more subjective; "F1GP *FEELS*
more like driving a car, than Stunts, therefore F1GP is a simulation,
and stunts is a game."
-Dave LeCompte
--
These opinions are my own, and do not necessarily reflect
those of my family, my company, my race, or my species.