rec.autos.simulators

F1RS New Patch - so far so good!

Iain Mackenzi

F1RS New Patch - so far so good!

by Iain Mackenzi » Sun, 21 Dec 1997 04:00:00

The new patch 1.05 has resolved all the program crashing problem I had, and
you also get mirrors in Time Attack Ghost Mode!
So far so good!

The Unexplaine

F1RS New Patch - so far so good!

by The Unexplaine » Sun, 21 Dec 1997 04:00:00

Iain Mackenzie heeft geschreven in bericht

Great news about the mirrors. Also, does it solve the ominous black
Australian skies? :-)

"On 5 August 1944 in the vicinity of St. Sever Calvados, France, witnessed a
German Mark V Panther tank knock out three M4 and three M5 tanks during and
after being hit by at least fif*** rounds of 75mm APC from a distance of
approximately 700 yards. All of these shells had ricochetted, with the
exception of a six***th round which finally put the Mark V Panther out of
action." Sgt. Thomas P. Welborn, Germany's Panther tank, the quest for
combat superiority by Thomas L. Jentz
http://www.racesimcentral.net/
http://www.racesimcentral.net/

Iain Mackenzi

F1RS New Patch - so far so good!

by Iain Mackenzi » Sun, 21 Dec 1997 04:00:00

Sorry didn't have that problem in Melbourne so I can't say!

The Unexplaine

F1RS New Patch - so far so good!

by The Unexplaine » Sun, 21 Dec 1997 04:00:00

Iain Mackenzie heeft geschreven in bericht

Well, weird thing is, I didn't get the black sky every time I loaded a saved
game, only 3 times after each other the last 3 times. Very weird.

And about the Monaco tunnel posted in another message..... WHAT problem???

"On 5 August 1944 in the vicinity of St. Sever Calvados, France, witnessed a
German Mark V Panther tank knock out three M4 and three M5 tanks during and
after being hit by at least fif*** rounds of 75mm APC from a distance of
approximately 700 yards. All of these shells had ricochetted, with the
exception of a six***th round which finally put the Mark V Panther out of
action." Sgt. Thomas P. Welborn, Germany's Panther tank, the quest for
combat superiority by Thomas L. Jentz
http://www.racesimcentral.net/
http://www.racesimcentral.net/

Frank Koeni

F1RS New Patch - so far so good!

by Frank Koeni » Sun, 21 Dec 1997 04:00:00


>The new patch 1.05 has resolved all the program crashing problem I had, and
>you also get mirrors in Time Attack Ghost Mode!
>So far so good!

The DirectX version still locks up with the mirrors turned on. However, I
now believe this is a problem with AGP based cards only. The people at
Ubisoft say they never tested the game on an AGP based system. However, they
plan to come out with a version optimized for AGP at 'some point in the
future.' I'd settle for an AGP 'compatible' version in the meanwhile!
m.i..

F1RS New Patch - so far so good!

by m.i.. » Mon, 22 Dec 1997 04:00:00



> Iain Mackenzie heeft geschreven in bericht

> >The new patch 1.05 has resolved all the program crashing problem I had, and
> >you also get mirrors in Time Attack Ghost Mode!
> >So far so good!

> Great news about the mirrors. Also, does it solve the ominous black
> Australian skies? :-)

> "On 5 August 1944 in the vicinity of St. Sever Calvados, France, witnessed a
> German Mark V Panther tank knock out three M4 and three M5 tanks during and
> after being hit by at least fif*** rounds of 75mm APC from a distance of
> approximately 700 yards. All of these shells had ricochetted, with the
> exception of a six***th round which finally put the Mark V Panther out of
> action." Sgt. Thomas P. Welborn, Germany's Panther tank, the quest for
> combat superiority by Thomas L. Jentz
> http://www.racesimcentral.net/
> http://www.racesimcentral.net/

Also solves the Monaco tunnel problem...........
Iain Mackenzi

F1RS New Patch - so far so good!

by Iain Mackenzi » Mon, 22 Dec 1997 04:00:00

I think he's talking about the fact that it goes very dark when you first go
into the tunnel. Some people complained about this. Personally, I thought it
was quite realistic!

edel

F1RS New Patch - so far so good!

by edel » Mon, 22 Dec 1997 04:00:00


> I think he's talking about the fact that it goes very dark when you first go
> into the tunnel. Some people complained about this. Personally, I thought it
> was quite realistic!

tried the new patch but still have a corrupted***pitview. Very
dissapointing.

edelf

SimRaci

F1RS New Patch - so far so good!

by SimRaci » Tue, 23 Dec 1997 04:00:00

oooooooh noooooo!!  No more light_dark_light?  =(

Cheers!

Marc


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